Add YuE2 to the music engine picker and generate API.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Towsty
2026-09-14 18:46:35 -05:00
co-authored by Cursor
parent ec5791c595
commit 71a61b1765
4 changed files with 68 additions and 36 deletions
+41 -23
View File
@@ -25,7 +25,7 @@
</div>
<GenerationSettings :advanced="advanced">
<label class="block space-y-2 text-sm"><span>Model</span><select :value="engineFamily" class="w-full rounded-xl border border-white/15 bg-zinc-900 p-3" @change="selectEngineFamily(($event.target as HTMLSelectElement).value as 'ace' | 'yue')"><option value="ace">ACE-Step</option><option value="yue">YuE</option></select></label>
<label class="block space-y-2 text-sm"><span>Model</span><select :value="engineFamily" class="w-full rounded-xl border border-white/15 bg-zinc-900 p-3" @change="selectEngineFamily(($event.target as HTMLSelectElement).value as 'ace' | 'yue' | 'yue2')"><option value="ace">ACE-Step</option><option value="yue">YuE</option><option value="yue2">YuE2</option></select></label>
<label v-if="engineFamily === 'yue'" class="block space-y-2 text-sm">
<span>YuEGP profile</span>
<select v-model.number="yueProfile" class="w-full rounded-xl border border-white/15 bg-zinc-900 p-3">
@@ -34,8 +34,9 @@
</select>
<span class="block text-xs text-zinc-400">One lyric section. Compile off. Profile 3 is never selected automatically.</span>
</label>
<p v-else-if="engineFamily === 'yue2'" class="text-xs text-zinc-400">YuE2-3B · one lyric section · plan → synthesize → decode · no score editor</p>
<div v-if="!advanced" class="space-y-4">
<label v-if="engineFamily !== 'yue'" class="block text-sm">Steps<input v-model.number="steps" type="number" :min="stepsMin" :max="stepsMax" class="mt-2 w-full rounded-xl border border-white/15 bg-zinc-900 p-3"></label>
<label v-if="engineFamily === 'ace'" class="block text-sm">Steps<input v-model.number="steps" type="number" :min="stepsMin" :max="stepsMax" class="mt-2 w-full rounded-xl border border-white/15 bg-zinc-900 p-3"></label>
<label class="block text-sm">Seed<input v-model="seed" placeholder="random" class="mt-2 w-full rounded-xl border border-white/15 bg-zinc-900 p-3"></label>
</div>
<div v-if="engineFamily === 'ace'" class="flex items-center justify-between gap-3 rounded-2xl border border-white/10 bg-zinc-950/40 px-4 py-3 text-sm">
@@ -73,7 +74,7 @@
<div class="mb-1 flex flex-wrap items-center justify-between gap-2">
<span class="text-sm font-medium text-zinc-300">Lyrics</span>
<label class="flex cursor-pointer items-center gap-2 text-xs text-zinc-400">
<input v-model="instrumental" :disabled="engineFamily === 'yue'" type="checkbox" class="accent-amber-400">
<input v-model="instrumental" :disabled="engineFamily === 'yue' || engineFamily === 'yue2'" type="checkbox" class="accent-amber-400">
Instrumental
</label>
</div>
@@ -108,9 +109,9 @@
:max="durationMax"
step="5"
>
<span class="mt-1 block text-[11px] text-zinc-500">{{ engineFamily === 'yue' ? 'Approximate length · one lyric section' : `${durationMin}–${durationMax} seconds` }}</span>
<span class="mt-1 block text-[11px] text-zinc-500">{{ engineFamily === 'yue' || engineFamily === 'yue2' ? 'Approximate length · one lyric section' : `${durationMin}–${durationMax} seconds` }}</span>
</label>
<label v-if="advanced && engineFamily !== 'yue'" class="block text-sm">
<label v-if="advanced && engineFamily === 'ace'" class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Steps · {{ steps }}</span>
<input
v-model.number="steps"
@@ -208,7 +209,7 @@
</div>
<p v-if="busy && !queued && jobId" class="text-xs text-zinc-400">
{{ musicElapsed }} elapsed · {{ musicActivityText }}
<span v-if="activeMusicEngine === 'yue' && !indeterminateMusic" class="mt-1 block">Progress is for the current stage.</span>
<span v-if="(activeMusicEngine === 'yue' || activeMusicEngine === 'yue2') && !indeterminateMusic" class="mt-1 block">Progress is for the current stage.</span>
<span v-if="indeterminateMusic" class="mt-1 block">Waiting for a progress report.</span>
</p>
<AudioPlayer
@@ -258,7 +259,7 @@ const tagsPlaceholder = DEFAULT_MUSIC_TAGS
const lyricsPlaceholder = DEFAULT_MUSIC_LYRICS
const chips = MUSIC_STRUCTURE_CHIPS
const durationMin = MUSIC_DURATION_MIN
const durationMax = computed(() => engineFamily.value === 'yue' ? 150 : MUSIC_DURATION_MAX)
const durationMax = computed(() => (engineFamily.value === 'yue' || engineFamily.value === 'yue2') ? 150 : MUSIC_DURATION_MAX)
const stepsMin = MUSIC_STEPS_MIN
const stepsMax = MUSIC_STEPS_MAX
@@ -275,7 +276,7 @@ const folderId = ref('')
const folders = ref<LibraryFolder[]>([])
const lyricsEl = ref<HTMLTextAreaElement | null>(null)
const ace15 = ref(false)
const engineFamily = ref<'ace' | 'yue'>('ace')
const engineFamily = ref<'ace' | 'yue' | 'yue2'>('ace')
const yueProfile = ref<1 | 3>(1)
const busy = ref(false)
const forceClearing = ref(false)
@@ -287,7 +288,7 @@ const musicStartedAt = ref(0)
const activeMusicEngine = ref('')
const musicActivity = ref<{ checkedAt: number; running: boolean } | null>(null)
let musicClockTimer: ReturnType<typeof setInterval> | null = null
const indeterminateMusic = computed(() => !queued.value && activeMusicEngine.value === 'yue' && progress.value < 98 && !musicActivity.value?.running)
const indeterminateMusic = computed(() => !queued.value && (activeMusicEngine.value === 'yue' || activeMusicEngine.value === 'yue2') && progress.value < 98 && !musicActivity.value?.running)
const recentMusicCheck = computed(() => Boolean(musicActivity.value?.running && musicClock.value - musicActivity.value.checkedAt < 15000))
const musicElapsed = computed(() => {
const seconds = musicStartedAt.value ? Math.max(0, Math.floor((musicClock.value - musicStartedAt.value) / 1000)) : 0
@@ -318,27 +319,29 @@ let recoverPoll: ReturnType<typeof setInterval> | null = null
const blocked = computed(() => Boolean(blockReason.value))
const headerSubtitle = computed(() => {
if (engineFamily.value === 'yue2') return 'YuE2 · lyrics-to-song'
if (engineFamily.value === 'yue') return 'YuE · lyrics-to-song'
return ace15.value ? 'ACE-Step 1.5 · vocals' : 'ACE-Step · vocals'
})
const selectedEngine = computed<MusicEngine>(() => {
if (engineFamily.value === 'yue2') return 'yue2'
if (engineFamily.value === 'yue') return 'yue'
return ace15.value ? 'ace-step-1.5' : 'ace-step'
})
const blockReason = computed(() => {
if (!folderId.value) return 'Choose a library folder before generating.'
if (engineFamily.value === 'yue' && instrumental.value) return 'YuEGP requires lyrics. Use ACE for instrumental music.'
if (engineFamily.value === 'yue' && duration.value > 150) return 'YuEGP supports up to 150 seconds per section.'
if ((engineFamily.value === 'yue' || engineFamily.value === 'yue2') && instrumental.value) return 'YuE requires lyrics. Use ACE for instrumental music.'
if ((engineFamily.value === 'yue' || engineFamily.value === 'yue2') && duration.value > 150) return 'YuE supports up to 150 seconds per section.'
if (!tags.value.trim()) return 'Add genre and style tags.'
if (engineFamily.value === 'yue') { const problem = yueLyricsProblem(lyrics.value); if (problem) return problem }
if (engineFamily.value === 'yue' || engineFamily.value === 'yue2') { const problem = yueLyricsProblem(lyrics.value); if (problem) return problem }
if (!instrumental.value && !lyrics.value.trim()) return 'Write lyrics, or turn on Instrumental.'
return ''
})
function selectEngineFamily(family: 'ace' | 'yue') {
function selectEngineFamily(family: 'ace' | 'yue' | 'yue2') {
engineFamily.value = family
if (family === 'yue') { instrumental.value = false; duration.value = Math.min(150, duration.value) }
if (family === 'yue' && lyrics.value === DEFAULT_MUSIC_LYRICS) lyrics.value = '[Verse 1]\n'
if (family === 'yue' || family === 'yue2') { instrumental.value = false; duration.value = Math.min(150, duration.value) }
if ((family === 'yue' || family === 'yue2') && lyrics.value === DEFAULT_MUSIC_LYRICS) lyrics.value = '[Verse 1]\n'
if (family === 'ace' && ace15.value && steps.value === MUSIC_STEPS_DEFAULT) {
steps.value = MUSIC_STEPS_DEFAULT_15
}
@@ -352,6 +355,11 @@ function goStudio(kind: 'video' | 'image') {
}
function applyEngine(engine: MusicEngine) {
if (engine === 'yue2') {
engineFamily.value = 'yue2'
ace15.value = false
return
}
if (engine === 'yue') {
engineFamily.value = 'yue'
ace15.value = false
@@ -454,7 +462,9 @@ async function attachLiveMusic(opts: {
else if (!status.value || /queueing|waiting for a generate|waiting in the job queue|waiting for gpu/i.test(status.value)) {
status.value = selectedEngine.value === 'yue'
? 'YuEGP is generating your song'
: 'Generating…'
: selectedEngine.value === 'yue2'
? 'YuE2 is generating your song'
: 'Generating…'
}
if (jobId.value !== liveId) {
musicActivity.value = null
@@ -499,7 +509,9 @@ async function refreshStudioQueue() {
? 'Paused in the job queue'
: (selectedEngine.value === 'yue'
? 'Waiting for the GPU to run YuEGP'
: 'Waiting in the job queue…')
: selectedEngine.value === 'yue2'
? 'Waiting for the GPU to run YuE2'
: 'Waiting in the job queue…')
}
if (!studioJobId.value) return
@@ -511,7 +523,9 @@ async function refreshStudioQueue() {
if (jobId.value && /waiting in the job queue/i.test(status.value)) {
status.value = selectedEngine.value === 'yue'
? 'YuEGP is generating your song'
: 'Generating…'
: selectedEngine.value === 'yue2'
? 'YuE2 is generating your song'
: 'Generating…'
}
return
}
@@ -522,7 +536,9 @@ async function refreshStudioQueue() {
? 'Paused in the job queue'
: (selectedEngine.value === 'yue'
? 'Waiting for the GPU to run YuEGP'
: 'Waiting in the job queue…')
: selectedEngine.value === 'yue2'
? 'Waiting for the GPU to run YuE2'
: 'Waiting in the job queue…')
return
}
if (row.status === 'running' && row.liveJobId) {
@@ -667,9 +683,11 @@ async function generate() {
studioJobId.value = ''
status.value = engineFamily.value === 'yue'
? 'Queueing YuE…'
: ace15.value
? 'Queueing ACE-Step 1.5…'
: 'Queueing ACE-Step…'
: engineFamily.value === 'yue2'
? 'Queueing YuE2…'
: ace15.value
? 'Queueing ACE-Step 1.5…'
: 'Queueing ACE-Step…'
try {
const started = await $fetch<{ jobId: string; studioJobId?: string; queued?: boolean; name?: string }>(
'/api/generate/music',
@@ -796,7 +814,7 @@ onMounted(async () => {
await loadMusicPresets()
const route = useRoute()
const engineQ = String(route.query.engine || '').toLowerCase()
if (engineQ === 'yue' || engineQ === 'ace') selectEngineFamily(engineQ)
if (engineQ === 'yue' || engineQ === 'yue2' || engineQ === 'ace') selectEngineFamily(engineQ as 'ace' | 'yue' | 'yue2')
applyIncomingMusic()
await resumeActiveMusic()
await refreshStudioQueue()