Keep MiniMax hold from injecting amplitude and speed.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -4,7 +4,8 @@
|
||||
<div class="flex flex-wrap gap-2"><button v-for="(beat,i) in model.cameraBeats" :key="i" type="button" class="rounded-lg border px-3 py-2" :class="active===i?'border-amber-300 text-amber-200':'border-white/20'" @click="active=i">{{ i+1 }} · {{ beat.moves.join(' + ') }} · {{ beat.durationSec == null ? 'to end' : `${beat.durationSec}s` }}</button></div>
|
||||
<div v-if="current" class="space-y-3 rounded-xl border border-white/15 p-3">
|
||||
<div class="flex flex-wrap gap-2"><button v-for="move in cameraMoves" :key="move" type="button" :aria-pressed="current.moves.includes(move)" class="rounded-full border px-3 py-1 text-sm" :class="current.moves.includes(move)?'border-amber-300 bg-amber-300/10 text-amber-200':'border-white/15'" @click="model.cameraBeats[active]=toggleMove(current,move)">{{ move.replaceAll('-',' ') }}</button></div>
|
||||
<div class="flex flex-wrap gap-3"><label>Amplitude<select v-model="current.amplitude" class="block rounded bg-zinc-800 p-2"><option v-for="v in ['subtle','moderate','large']" :key="v">{{ v }}</option></select></label><label>Speed<select v-model="current.speed" class="block rounded bg-zinc-800 p-2"><option v-for="v in ['slow','medium','fast']" :key="v">{{ v }}</option></select></label><label>Duration<select v-model="current.durationSec" class="block rounded bg-zinc-800 p-2"><option :value="null">To end</option><option v-for="n in 30" :key="n" :value="n/2">{{ n/2 }}s</option></select></label><button @click="model.cameraBeats.splice(active,1);active=Math.max(0,active-1)">Remove beat</button></div>
|
||||
<div v-if="!isHold" class="flex flex-wrap gap-3"><label>Amplitude<select v-model="current.amplitude" class="block rounded bg-zinc-800 p-2"><option v-for="v in ['subtle','moderate','large']" :key="v">{{ v }}</option></select></label><label>Speed<select v-model="current.speed" class="block rounded bg-zinc-800 p-2"><option v-for="v in ['slow','medium','fast']" :key="v">{{ v }}</option></select></label><label>Duration<select v-model="current.durationSec" class="block rounded bg-zinc-800 p-2"><option :value="null">To end</option><option v-for="n in 30" :key="n" :value="n/2">{{ n/2 }}s</option></select></label><button @click="model.cameraBeats.splice(active,1);active=Math.max(0,active-1)">Remove beat</button></div>
|
||||
<div v-else class="flex flex-wrap gap-3"><button @click="model.cameraBeats.splice(active,1);active=Math.max(0,active-1)">Remove beat</button></div>
|
||||
</div>
|
||||
<div class="flex gap-4 text-sm text-amber-200"><button @click="addBeat">+ Camera beat</button><button @click="model.cameraBeats=[];model.camera='';active=0">Clear camera</button></div>
|
||||
</fieldset>
|
||||
@@ -17,6 +18,7 @@
|
||||
import {cameraMoves,soundscapeOptions,normalizeBeat,toggleMove} from '~/shared/studio2/prompt.mjs'
|
||||
const model=defineModel<any>({required:true}),active=ref(0)
|
||||
const current=computed(()=>model.value.cameraBeats[active.value])
|
||||
const isHold=computed(()=>!!current.value?.moves?.includes?.('hold'))
|
||||
function addBeat(){const last=model.value.cameraBeats.at(-1);if(last?.durationSec==null&&last)last.durationSec=2;model.value.cameraBeats.push(normalizeBeat());active.value=model.value.cameraBeats.length-1}
|
||||
function toggleSound(sound:string){const chips=model.value.soundscapeChips;model.value.soundscapeChips=chips.includes(sound)?chips.filter((s:string)=>s!==sound):[...chips,sound]}
|
||||
</script>
|
||||
|
||||
Reference in New Issue
Block a user