Add Prompt Builder sets/framing and harden mobile draft look settings.
Sets and beats filter by shot size; scenes reorder/delete; portrait links Prompt Builder; landscape queue collapses; per-engine look settings and prompt Clear persist across iOS resumes.
This commit is contained in:
@@ -686,6 +686,10 @@
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.queue-col[data-collapsed='1'] {
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.queue-head {
|
||||
display: flex;
|
||||
flex-shrink: 0;
|
||||
@@ -695,6 +699,24 @@
|
||||
font-weight: 650;
|
||||
}
|
||||
|
||||
.queue-toggle {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
border: 0;
|
||||
background: transparent;
|
||||
color: inherit;
|
||||
font: inherit;
|
||||
font-weight: 650;
|
||||
cursor: pointer;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.queue-toggle-mark {
|
||||
color: var(--muted);
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.queue-badge {
|
||||
display: inline-grid;
|
||||
min-width: 1.25rem;
|
||||
|
||||
+105
-31
@@ -120,7 +120,10 @@
|
||||
</div>
|
||||
|
||||
<label>
|
||||
<span class="field-label">Prompt</span>
|
||||
<span class="field-label flex items-center justify-between gap-2">
|
||||
Prompt
|
||||
<button type="button" class="text-[11px] font-normal text-[var(--muted)] hover:text-[var(--amber)]" @click.prevent="clearPrompt">Clear</button>
|
||||
</span>
|
||||
<textarea
|
||||
ref="promptArea"
|
||||
v-model="form.promptSections.action"
|
||||
@@ -373,12 +376,15 @@
|
||||
</section>
|
||||
|
||||
<!-- RIGHT queue -->
|
||||
<aside class="bench-panel queue-col">
|
||||
<aside class="bench-panel queue-col" :data-collapsed="queueCollapsed ? '1' : undefined">
|
||||
<div class="queue-head">
|
||||
<button type="button" class="queue-toggle" :aria-expanded="queueCollapsed ? 'false' : 'true'" @click="queueCollapsed=!queueCollapsed">
|
||||
Queue
|
||||
<span class="queue-badge">{{ queueCount }}</span>
|
||||
<span class="queue-toggle-mark" aria-hidden="true">{{ queueCollapsed ? '▸' : '▾' }}</span>
|
||||
</button>
|
||||
</div>
|
||||
<div class="queue-list">
|
||||
<div v-show="!queueCollapsed" class="queue-list">
|
||||
<div
|
||||
v-for="card in queueCards"
|
||||
:key="card.id"
|
||||
@@ -410,7 +416,7 @@
|
||||
</div>
|
||||
<p v-if="!queueCards.length" class="px-1 text-[var(--type-sm)] text-[var(--muted)]">No active jobs</p>
|
||||
</div>
|
||||
<div class="queue-foot">
|
||||
<div v-show="!queueCollapsed" class="queue-foot">
|
||||
<button type="button" class="generate-cta" :disabled="submitting" @click="queue">
|
||||
<span aria-hidden="true">▶</span>
|
||||
{{ submitting ? 'Queuing…' : (batchMode && imagePromptCount > 1 ? `Generate · ${imagePromptCount} prompts` : 'Generate') }}
|
||||
@@ -506,7 +512,14 @@ const NEG_STORAGE_KEY='studio2-negative-chips'
|
||||
const ENHANCE_STORAGE_KEY='studio2-qwen21-enhance-prompt'
|
||||
const TURBO_STORAGE_KEY='studio2-qwen21-turbo'
|
||||
const BENCH_DRAFT_KEY='aigen:bench-draft'
|
||||
const BENCH_DRAFT_SESSION_KEY='aigen:bench-draft:session'
|
||||
let draftTimer:ReturnType<typeof setTimeout>|null=null
|
||||
let restoringDraft=false
|
||||
type EngineLook={steps:number;cfg:number;aspect:string;seed:number|null;seedMode:string;loraStack:any[]}
|
||||
function defaultEngineLook(engine:string):EngineLook{
|
||||
if(engine==='qwen21') return {steps:25,cfg:1,aspect:'auto',seed:null,seedMode:'random',loraStack:[]}
|
||||
return {steps:24,cfg:4,aspect:'auto',seed:null,seedMode:'random',loraStack:[]}
|
||||
}
|
||||
function readStoredNegatives(){
|
||||
if(!import.meta.client)return [...defaultNegatives]
|
||||
try{
|
||||
@@ -537,8 +550,9 @@ function writeStoredTurbo(on:boolean){
|
||||
try{localStorage.setItem(TURBO_STORAGE_KEY,on?'1':'0')}catch{/* ignore */}
|
||||
}
|
||||
function benchDraftPayload(){
|
||||
if(['flux','krea','qwen21'].includes(form.engine)) rememberEngineSampling(form.engine)
|
||||
return {
|
||||
v:1,
|
||||
v:2,
|
||||
mode:form.mode,
|
||||
engine:form.engine,
|
||||
folderId:form.folderId,
|
||||
@@ -563,26 +577,57 @@ function benchDraftPayload(){
|
||||
batchMode:!!batchMode.value,
|
||||
eyeOpen:!!eyeOpen.value,
|
||||
hideInputs:!!hideInputs.value,
|
||||
queueCollapsed:!!queueCollapsed.value,
|
||||
selectedId:selected.value?.id||'',
|
||||
music:structuredClone({tags:music.tags,lyrics:music.lyrics,duration:music.duration,seed:music.seed,name:music.name})
|
||||
}
|
||||
}
|
||||
function writeDraftStores(payload:string){
|
||||
try{localStorage.setItem(BENCH_DRAFT_KEY,payload)}catch{/* ignore */}
|
||||
try{sessionStorage.setItem(BENCH_DRAFT_SESSION_KEY,payload)}catch{/* ignore */}
|
||||
}
|
||||
function readDraftRaw(){
|
||||
let session=''
|
||||
let local=''
|
||||
try{session=sessionStorage.getItem(BENCH_DRAFT_SESSION_KEY)||''}catch{/* ignore */}
|
||||
try{local=localStorage.getItem(BENCH_DRAFT_KEY)||''}catch{/* ignore */}
|
||||
return session || local
|
||||
}
|
||||
function saveBenchDraft(immediate=false){
|
||||
if(!import.meta.client)return
|
||||
if(!import.meta.client || restoringDraft)return
|
||||
const write=()=>{
|
||||
try{localStorage.setItem(BENCH_DRAFT_KEY,JSON.stringify(benchDraftPayload()))}catch{/* ignore */}
|
||||
try{writeDraftStores(JSON.stringify(benchDraftPayload()))}catch{/* ignore */}
|
||||
}
|
||||
if(draftTimer)clearTimeout(draftTimer)
|
||||
if(immediate){write();return}
|
||||
draftTimer=setTimeout(write,400)
|
||||
}
|
||||
function mergeEngineLook(row:any, fallback:EngineLook):EngineLook{
|
||||
return {
|
||||
steps:Number.isFinite(Number(row?.steps))?Number(row.steps):fallback.steps,
|
||||
cfg:Number.isFinite(Number(row?.cfg))?Number(row.cfg):fallback.cfg,
|
||||
aspect:typeof row?.aspect==='string' && row.aspect ? row.aspect : fallback.aspect,
|
||||
seed:row?.seed==null || row?.seed==='' ? null : Number(row.seed),
|
||||
seedMode:row?.seedMode==='locked'?'locked':'random',
|
||||
loraStack:Array.isArray(row?.loraStack)?structuredClone(row.loraStack):structuredClone(fallback.loraStack)
|
||||
}
|
||||
}
|
||||
function restoreBenchDraft(){
|
||||
if(!import.meta.client)return
|
||||
let raw=''
|
||||
try{raw=localStorage.getItem(BENCH_DRAFT_KEY)||''}catch{return}
|
||||
const raw=readDraftRaw()
|
||||
if(!raw)return
|
||||
let draft:any
|
||||
try{draft=JSON.parse(raw)}catch{return}
|
||||
if(!draft||draft.v!==1)return
|
||||
if(!draft|| (draft.v!==1 && draft.v!==2))return
|
||||
restoringDraft=true
|
||||
try{
|
||||
if(draft.engineSampling && typeof draft.engineSampling==='object'){
|
||||
for(const key of ['flux','krea','qwen21'] as const){
|
||||
const row=draft.engineSampling[key]
|
||||
if(!row) continue
|
||||
engineSampling[key]=mergeEngineLook(row, defaultEngineLook(key))
|
||||
}
|
||||
}
|
||||
if(draft.mode)form.mode=draft.mode
|
||||
if(draft.engine)form.engine=draft.engine
|
||||
if(draft.folderId)form.folderId=draft.folderId
|
||||
@@ -605,17 +650,11 @@ function restoreBenchDraft(){
|
||||
loraStack:Array.isArray(draft.settings.loraStack)?draft.settings.loraStack:form.settings.loraStack
|
||||
})
|
||||
}
|
||||
if(draft.engineSampling && typeof draft.engineSampling==='object'){
|
||||
for(const key of ['flux','krea','qwen21'] as const){
|
||||
const row=draft.engineSampling[key]
|
||||
if(row && Number.isFinite(Number(row.steps)) && Number.isFinite(Number(row.cfg))){
|
||||
engineSampling[key]={steps:Number(row.steps),cfg:Number(row.cfg)}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(['flux','krea','qwen21'].includes(form.engine)) applyEngineSampling(form.engine)
|
||||
if(draft.batchMode!=null)batchMode.value=!!draft.batchMode
|
||||
if(draft.eyeOpen!=null)eyeOpen.value=!!draft.eyeOpen
|
||||
if(draft.hideInputs!=null)hideInputs.value=!!draft.hideInputs
|
||||
if(draft.queueCollapsed!=null)queueCollapsed.value=!!draft.queueCollapsed
|
||||
if(draft.music){
|
||||
music.tags=String(draft.music.tags||music.tags)
|
||||
music.lyrics=String(draft.music.lyrics||music.lyrics)
|
||||
@@ -624,6 +663,9 @@ function restoreBenchDraft(){
|
||||
if(draft.music.name!=null)music.name=String(draft.music.name)
|
||||
}
|
||||
syncPhotosBindings()
|
||||
} finally {
|
||||
restoringDraft=false
|
||||
}
|
||||
}
|
||||
|
||||
const xaigen=isXaigenStudio(useRuntimeConfig().public)
|
||||
@@ -662,11 +704,12 @@ const route=useRoute()
|
||||
const tasks=['generate','edit','compose','refine','video','extend','music']
|
||||
const settingsOpen=ref(false),detailsOpen=ref(false),submitting=ref(false),error=ref(''),batchText=ref('')
|
||||
const batchMode=ref(false)
|
||||
const queueCollapsed=ref(false)
|
||||
const selectionPinned=ref(false)
|
||||
const engineSampling=reactive<Record<string,{steps:number;cfg:number}>>({
|
||||
flux:{steps:24,cfg:4},
|
||||
krea:{steps:24,cfg:4},
|
||||
qwen21:{steps:25,cfg:1}
|
||||
const engineSampling=reactive<Record<string,EngineLook>>({
|
||||
flux:defaultEngineLook('flux'),
|
||||
krea:defaultEngineLook('krea'),
|
||||
qwen21:defaultEngineLook('qwen21')
|
||||
})
|
||||
const viewerVideo=ref<HTMLVideoElement|null>(null)
|
||||
const viewerMuted=ref(false)
|
||||
@@ -696,22 +739,36 @@ function defaultSamplingFor(engine:string){
|
||||
}
|
||||
function rememberEngineSampling(engine:string){
|
||||
if(!['flux','krea','qwen21'].includes(engine)) return
|
||||
const fallback=defaultEngineLook(engine)
|
||||
engineSampling[engine]={
|
||||
steps:Number(form.settings.steps)||defaultSamplingFor(engine).steps,
|
||||
cfg:Number(form.settings.cfg)||defaultSamplingFor(engine).cfg
|
||||
steps:Number(form.settings.steps)||defaultSamplingFor(engine).steps||fallback.steps,
|
||||
cfg:Number(form.settings.cfg)||defaultSamplingFor(engine).cfg||fallback.cfg,
|
||||
aspect:String(form.settings.aspect||fallback.aspect),
|
||||
seed:form.settings.seed==null || form.settings.seed==='' ? null : Number(form.settings.seed),
|
||||
seedMode:form.settings.seedMode==='locked'?'locked':'random',
|
||||
loraStack:Array.isArray(form.settings.loraStack)?structuredClone(form.settings.loraStack):[]
|
||||
}
|
||||
}
|
||||
function applyEngineSampling(engine:string){
|
||||
const saved=engineSampling[engine]
|
||||
if(!['flux','krea','qwen21'].includes(engine)) return
|
||||
const saved=engineSampling[engine] || defaultEngineLook(engine)
|
||||
const fallback=defaultSamplingFor(engine)
|
||||
form.settings.steps=saved?.steps ?? fallback.steps
|
||||
form.settings.cfg=saved?.cfg ?? fallback.cfg
|
||||
form.settings.steps=saved.steps ?? fallback.steps
|
||||
form.settings.cfg=saved.cfg ?? fallback.cfg
|
||||
form.settings.aspect=saved.aspect || form.settings.aspect || 'auto'
|
||||
form.settings.seed=saved.seed
|
||||
form.settings.seedMode=saved.seedMode || 'random'
|
||||
form.settings.loraStack=Array.isArray(saved.loraStack)?structuredClone(saved.loraStack):[]
|
||||
}
|
||||
function clearPrompt(){
|
||||
if(form.promptSections) form.promptSections.action=''
|
||||
}
|
||||
watch(engineOptions,opts=>{
|
||||
const current=opts.find(o=>o.value===form.engine)
|
||||
if(!current || current.disabled)form.engine=opts.find(o=>!o.disabled)?.value || form.engine
|
||||
})
|
||||
watch(()=>form.engine,(engine,prev)=>{
|
||||
if(restoringDraft) return
|
||||
if(prev && prev!==engine) rememberEngineSampling(prev)
|
||||
if(['flux','krea','qwen21'].includes(engine)) applyEngineSampling(engine)
|
||||
if(engine==='qwen21'){
|
||||
@@ -722,14 +779,17 @@ watch(()=>form.engine,(engine,prev)=>{
|
||||
watch(()=>form.enhancePrompt,on=>writeStoredEnhancePrompt(!!on))
|
||||
watch(()=>form.turbo,on=>{
|
||||
writeStoredTurbo(!!on)
|
||||
if(form.engine!=='qwen21')return
|
||||
if(restoringDraft || form.engine!=='qwen21')return
|
||||
form.settings.steps=on?6:25
|
||||
form.settings.cfg=1
|
||||
rememberEngineSampling('qwen21')
|
||||
})
|
||||
watch(()=>[form.settings.steps,form.settings.cfg],()=>{
|
||||
watch(()=>[
|
||||
form.settings.steps,form.settings.cfg,form.settings.aspect,form.settings.seed,form.settings.seedMode,form.settings.loraStack
|
||||
],()=>{
|
||||
if(restoringDraft) return
|
||||
if(['flux','krea','qwen21'].includes(form.engine)) rememberEngineSampling(form.engine)
|
||||
})
|
||||
},{deep:true})
|
||||
watch(()=>[form.mode,form.engine],([mode,engine])=>{
|
||||
if(engine==='qwen21' && mode==='edit'){
|
||||
form.lockFace=false
|
||||
@@ -1753,9 +1813,16 @@ async function fetchHealth(){
|
||||
watch(()=>[
|
||||
form.mode,form.engine,form.folderId,form.enhancePrompt,form.turbo,form.lockFace,form.lockOutfit,
|
||||
form.promptSections,form.photos,form.imageStyles,form.settings,
|
||||
eyeOpen.value,hideInputs.value,batchMode.value,
|
||||
eyeOpen.value,hideInputs.value,batchMode.value,queueCollapsed.value,
|
||||
music.tags,music.lyrics,music.duration,music.seed,music.name
|
||||
],()=>saveBenchDraft(),{deep:true})
|
||||
function onPageHide(){saveBenchDraft(true)}
|
||||
function onVisibilityFlush(){
|
||||
if(typeof document!=='undefined' && document.visibilityState==='hidden') saveBenchDraft(true)
|
||||
}
|
||||
function onPageShow(event:PageTransitionEvent){
|
||||
if(!event.persisted) restoreBenchDraft()
|
||||
}
|
||||
let timer:ReturnType<typeof setTimeout>,clock:ReturnType<typeof setInterval>,disposed=false
|
||||
onMounted(()=>{
|
||||
submitting.value=false
|
||||
@@ -1791,6 +1858,9 @@ onMounted(()=>{
|
||||
if(import.meta.client){
|
||||
window.addEventListener('keydown',onStageHotkey)
|
||||
window.addEventListener('pointerdown',onStagePointerDown,true)
|
||||
window.addEventListener('pagehide',onPageHide)
|
||||
window.addEventListener('pageshow',onPageShow)
|
||||
document.addEventListener('visibilitychange',onVisibilityFlush)
|
||||
}
|
||||
})
|
||||
onBeforeUnmount(()=>{
|
||||
@@ -1800,6 +1870,9 @@ onBeforeUnmount(()=>{
|
||||
saveBenchDraft(true)
|
||||
window.removeEventListener('keydown',onStageHotkey)
|
||||
window.removeEventListener('pointerdown',onStagePointerDown,true)
|
||||
window.removeEventListener('pagehide',onPageHide)
|
||||
window.removeEventListener('pageshow',onPageShow)
|
||||
document.removeEventListener('visibilitychange',onVisibilityFlush)
|
||||
}
|
||||
})
|
||||
|
||||
@@ -1828,6 +1901,7 @@ const mobileCtx=computed(()=>({
|
||||
eyeOpen:eyeOpen.value,
|
||||
hideInputs:hideInputs.value,
|
||||
photoFilledCount:photoFilledCount.value,
|
||||
clearPrompt,
|
||||
openLibrary:()=>{libraryOpen.value=true},
|
||||
closeLibrary:()=>{libraryOpen.value=false},
|
||||
toggleHideInputs:()=>{hideInputs.value=!hideInputs.value;saveBenchDraft(true)},
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<template>
|
||||
<div class="m-shell" data-mobile="1">
|
||||
<div class="m-shell" data-mobile="1" :data-queue-collapsed="queueRailCollapsed ? '1' : undefined">
|
||||
<header class="m-header">
|
||||
<span class="m-brand">{{ ctx.instanceName }}</span>
|
||||
<label class="m-crumb">
|
||||
@@ -9,11 +9,15 @@
|
||||
</label>
|
||||
<span class="m-grow" />
|
||||
<span class="m-gpu" :data-tone="ctx.gpu.tone" :title="ctx.gpu.detail">● {{ ctx.gpuChipLabel }}</span>
|
||||
<button type="button" class="m-chip" @click="toggleSheet('queue')">Queue {{ ctx.queueCount }}</button>
|
||||
<button type="button" class="m-chip m-queue-chip-portrait" @click="toggleSheet('queue')">Queue {{ ctx.queueCount }}</button>
|
||||
<button type="button" class="m-chip m-queue-chip-landscape" :aria-expanded="queueRailCollapsed ? 'false' : 'true'" @click="queueRailCollapsed=!queueRailCollapsed">
|
||||
Queue {{ ctx.queueCount }} {{ queueRailCollapsed ? '▸' : '▾' }}
|
||||
</button>
|
||||
<details class="m-more">
|
||||
<summary aria-label="More">⋯</summary>
|
||||
<div class="m-more-menu">
|
||||
<NuxtLink to="/library" @click="closeMenus">Library</NuxtLink>
|
||||
<NuxtLink to="/prompt-builder" @click="closeMenus">Prompt Builder</NuxtLink>
|
||||
<NuxtLink to="/queue" @click="closeMenus">Queue</NuxtLink>
|
||||
<NuxtLink to="/settings" @click="closeMenus">Settings</NuxtLink>
|
||||
</div>
|
||||
@@ -224,7 +228,8 @@
|
||||
<label class="m-label">Lyrics<textarea v-model="ctx.music.lyrics" rows="8" class="m-area" /></label>
|
||||
</template>
|
||||
<template v-else>
|
||||
<label class="m-label">Prompt
|
||||
<label class="m-label">
|
||||
<span class="m-label-row">Prompt<button type="button" class="m-link" @click.stop="ctx.clearPrompt()">Clear</button></span>
|
||||
<textarea
|
||||
:value="ctx.form.promptSections.action"
|
||||
rows="5"
|
||||
@@ -329,7 +334,7 @@
|
||||
</div>
|
||||
</aside>
|
||||
|
||||
<aside v-if="sheet==='queue'" class="m-sheet" role="dialog" aria-label="Queue">
|
||||
<aside v-if="sheet==='queue'" class="m-sheet m-queue-sheet-portrait" role="dialog" aria-label="Queue">
|
||||
<button type="button" class="m-handle" aria-label="Close" @click="sheet=''" />
|
||||
<div class="m-sheet-head"><strong>Queue</strong><button type="button" @click="sheet=''">Done</button></div>
|
||||
<div class="m-sheet-body">
|
||||
@@ -367,6 +372,33 @@
|
||||
</div>
|
||||
</aside>
|
||||
|
||||
<aside v-show="!queueRailCollapsed" class="m-queue-rail" aria-label="Queue">
|
||||
<div class="m-sheet-head">
|
||||
<strong>Queue</strong>
|
||||
<button type="button" @click="queueRailCollapsed=true">Hide</button>
|
||||
</div>
|
||||
<div class="m-sheet-body">
|
||||
<div
|
||||
v-for="card in ctx.queueCards"
|
||||
:key="'rail-'+card.id"
|
||||
class="m-job"
|
||||
:class="{ on: ctx.focusedJobId===card.id }"
|
||||
@click="ctx.focusQueueCard(card)"
|
||||
>
|
||||
<div class="m-job-id">{{ card.code }}</div>
|
||||
<div class="m-job-title">{{ card.title }}</div>
|
||||
<div class="m-muted">{{ card.meta }}</div>
|
||||
<div class="m-job-status">
|
||||
<span>● {{ card.statusLabel }}</span>
|
||||
<button v-if="card.cancelable" type="button" @click.stop="ctx.cancel(card.job)">Cancel</button>
|
||||
<button v-else-if="card.dismissable" type="button" @click.stop="ctx.dismissFinishedCard(card)">Dismiss</button>
|
||||
</div>
|
||||
</div>
|
||||
<p v-if="!ctx.queueCards.length" class="m-muted">No active jobs</p>
|
||||
<button v-if="ctx.canClearFinished" type="button" class="m-link" @click="ctx.clearFinished">Clear finished</button>
|
||||
</div>
|
||||
</aside>
|
||||
|
||||
<div
|
||||
v-if="promptEditorOpen"
|
||||
class="m-prompt-editor"
|
||||
@@ -393,6 +425,7 @@ export type Studio2MobileCtx = Record<string, any>
|
||||
|
||||
const props = defineProps<{ ctx: Studio2MobileCtx }>()
|
||||
const sheet = ref('')
|
||||
const queueRailCollapsed = ref(false)
|
||||
const touchStart = ref<{ x: number; y: number } | null>(null)
|
||||
const promptEditorOpen = ref(false)
|
||||
const promptEditorDraft = ref('')
|
||||
@@ -725,6 +758,7 @@ watch(() => props.ctx.form.mode, () => { sheet.value = '' })
|
||||
gap: 10px;
|
||||
}
|
||||
.m-label { display: block; font-size: 11px; color: var(--muted); }
|
||||
.m-label-row { display: flex; align-items: center; justify-content: space-between; gap: 8px; margin-bottom: 4px; }
|
||||
.m-area, .m-input {
|
||||
width: 100%;
|
||||
margin-top: 4px;
|
||||
@@ -800,6 +834,46 @@ watch(() => props.ctx.form.mode, () => { sheet.value = '' })
|
||||
font-size: 16px;
|
||||
font-weight: 600;
|
||||
}
|
||||
.m-queue-chip-landscape { display: none; }
|
||||
.m-queue-rail { display: none; }
|
||||
@media (orientation: landscape) {
|
||||
.m-queue-chip-portrait,
|
||||
.m-queue-sheet-portrait { display: none !important; }
|
||||
.m-queue-chip-landscape { display: inline-flex; align-items: center; }
|
||||
.m-shell { position: relative; }
|
||||
.m-queue-rail {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
z-index: 25;
|
||||
display: flex;
|
||||
width: min(42vw, 16rem);
|
||||
flex-direction: column;
|
||||
border-left: 1px solid var(--line);
|
||||
background: var(--panel);
|
||||
}
|
||||
.m-shell[data-queue-collapsed='1'] .m-queue-rail { display: none; }
|
||||
.m-queue-rail .m-sheet-head {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 10px 12px;
|
||||
border-bottom: 1px solid var(--line);
|
||||
}
|
||||
.m-queue-rail .m-sheet-body {
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
overflow: auto;
|
||||
padding: 10px 12px;
|
||||
}
|
||||
.m-stage { padding-right: 0; }
|
||||
.m-shell:not([data-queue-collapsed='1']) .m-stage,
|
||||
.m-shell:not([data-queue-collapsed='1']) .m-dock,
|
||||
.m-shell:not([data-queue-collapsed='1']) .m-chips {
|
||||
margin-right: min(42vw, 16rem);
|
||||
}
|
||||
}
|
||||
.m-prompt-editor-area {
|
||||
flex: 1;
|
||||
width: 100%;
|
||||
|
||||
+295
-7
@@ -127,6 +127,107 @@
|
||||
</div>␍
|
||||
</div>␍
|
||||
␍
|
||||
<div class="space-y-3">␍
|
||||
<div class="flex flex-wrap items-center justify-between gap-2">␍
|
||||
<div>␍
|
||||
<span class="text-sm font-medium text-zinc-300">Sets</span>␍
|
||||
<p class="text-[11px] text-zinc-500">Sequence-wide locations and props. Toggle per scene below.</p>␍
|
||||
</div>␍
|
||||
<button␍
|
||||
type="button"␍
|
||||
class="rounded-full border border-white/10 px-3 py-1 text-[11px] text-zinc-300 hover:border-amber-300/50 hover:text-white"␍
|
||||
@click="addSet"␍
|
||||
>␍
|
||||
Add set␍
|
||||
</button>␍
|
||||
</div>␍
|
||||
<p v-if="!sets.length" class="text-[11px] text-zinc-600">No sets yet.</p>␍
|
||||
<div␍
|
||||
v-for="(set, sIndex) in sets"␍
|
||||
:key="set.id"␍
|
||||
class="rounded-2xl border border-white/10 bg-zinc-950/40 p-3 space-y-3"␍
|
||||
>␍
|
||||
<div class="flex items-center justify-between gap-2">␍
|
||||
<span class="text-[11px] uppercase tracking-wide text-zinc-500">Set {{ sIndex + 1 }}</span>␍
|
||||
<div class="flex items-center gap-2">␍
|
||||
<button type="button" class="text-[11px] text-zinc-500 hover:text-amber-200" @click="clearSet(sIndex)">Clear</button>␍
|
||||
<button␍
|
||||
type="button"␍
|
||||
class="text-[11px] text-zinc-500 hover:text-red-300"␍
|
||||
@click="removeSet(sIndex)"␍
|
||||
>␍
|
||||
Remove␍
|
||||
</button>␍
|
||||
</div>␍
|
||||
</div>␍
|
||||
<input␍
|
||||
v-model="set.name"␍
|
||||
class="w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2"␍
|
||||
maxlength="120"␍
|
||||
placeholder="Name"␍
|
||||
>␍
|
||||
<textarea␍
|
||||
v-model="set.description"␍
|
||||
rows="2"␍
|
||||
class="w-full rounded-xl border border-white/10 bg-zinc-950/70 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2"␍
|
||||
placeholder="Description"␍
|
||||
/>␍
|
||||
<div class="space-y-2 border-t border-white/5 pt-3">␍
|
||||
<div class="flex flex-wrap items-center justify-between gap-2">␍
|
||||
<span class="text-[11px] font-medium uppercase tracking-wide text-zinc-500">Beats</span>␍
|
||||
<button␍
|
||||
type="button"␍
|
||||
class="text-[11px] text-zinc-400 hover:text-amber-200"␍
|
||||
@click="addBeat(sIndex)"␍
|
||||
>␍
|
||||
Add beat␍
|
||||
</button>␍
|
||||
</div>␍
|
||||
<div␍
|
||||
v-for="(beat, bIndex) in set.beats"␍
|
||||
:key="beat.id"␍
|
||||
class="rounded-xl border border-white/5 bg-zinc-950/50 p-2 space-y-2"␍
|
||||
>␍
|
||||
<div class="flex items-center justify-between gap-2">␍
|
||||
<span class="text-[11px] text-zinc-500">Beat {{ bIndex + 1 }}</span>␍
|
||||
<div class="flex items-center gap-2">␍
|
||||
<button type="button" class="text-[11px] text-zinc-500 hover:text-amber-200" @click="clearBeat(sIndex, bIndex)">Clear</button>␍
|
||||
<button type="button" class="text-[11px] text-zinc-500 hover:text-red-300" @click="removeBeat(sIndex, bIndex)">Remove</button>␍
|
||||
</div>␍
|
||||
</div>␍
|
||||
<input␍
|
||||
v-model="beat.name"␍
|
||||
class="w-full rounded-lg border border-white/10 bg-zinc-950 px-2.5 py-1.5 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2"␍
|
||||
maxlength="120"␍
|
||||
placeholder="Beat name (not copied)"␍
|
||||
>␍
|
||||
<textarea␍
|
||||
v-model="beat.text"␍
|
||||
rows="2"␍
|
||||
class="w-full rounded-lg border border-white/10 bg-zinc-950/70 px-2.5 py-1.5 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2"␍
|
||||
placeholder="Beat text"␍
|
||||
/>␍
|
||||
<div class="flex flex-wrap items-center gap-x-3 gap-y-1">␍
|
||||
<span class="text-[11px] text-zinc-500">Framing</span>␍
|
||||
<label␍
|
||||
v-for="size in PROMPT_SEQUENCE_SHOT_SIZES"␍
|
||||
:key="size"␍
|
||||
class="flex items-center gap-1.5 text-[11px] text-zinc-400"␍
|
||||
>␍
|
||||
<input␍
|
||||
type="checkbox"␍
|
||||
class="accent-amber-400"␍
|
||||
:checked="isBeatFraming(beat, size)"␍
|
||||
@change="toggleBeatFraming(beat, size, ($event.target as HTMLInputElement).checked)"␍
|
||||
>␍
|
||||
{{ size }}␍
|
||||
</label>␍
|
||||
</div>␍
|
||||
</div>␍
|
||||
</div>␍
|
||||
</div>␍
|
||||
</div>␍
|
||||
␍
|
||||
<div class="flex flex-wrap items-center gap-2 border-b border-white/10 pb-2">␍
|
||||
<button␍
|
||||
v-for="(scene, index) in scenes"␍
|
||||
@@ -147,6 +248,32 @@
|
||||
>␍
|
||||
Next scene␍
|
||||
</button>␍
|
||||
<button␍
|
||||
type="button"␍
|
||||
class="rounded-full border border-white/10 px-2.5 py-1.5 text-xs text-zinc-300 hover:border-amber-300/50 hover:text-white disabled:cursor-not-allowed disabled:opacity-40"␍
|
||||
title="Move scene earlier"␍
|
||||
:disabled="activeIndex <= 0"␍
|
||||
@click="moveScene(activeIndex, -1)"␍
|
||||
>␍
|
||||
←␍
|
||||
</button>␍
|
||||
<button␍
|
||||
type="button"␍
|
||||
class="rounded-full border border-white/10 px-2.5 py-1.5 text-xs text-zinc-300 hover:border-amber-300/50 hover:text-white disabled:cursor-not-allowed disabled:opacity-40"␍
|
||||
title="Move scene later"␍
|
||||
:disabled="activeIndex >= scenes.length - 1"␍
|
||||
@click="moveScene(activeIndex, 1)"␍
|
||||
>␍
|
||||
→␍
|
||||
</button>␍
|
||||
<button␍
|
||||
type="button"␍
|
||||
class="rounded-full border border-white/10 px-3 py-1.5 text-xs text-zinc-300 hover:border-red-400/50 hover:text-red-200 disabled:cursor-not-allowed disabled:opacity-40"␍
|
||||
:disabled="scenes.length <= 1"␍
|
||||
@click="deleteScene(activeIndex)"␍
|
||||
>␍
|
||||
Delete scene␍
|
||||
</button>␍
|
||||
</div>␍
|
||||
␍
|
||||
<div v-if="activeScene" class="space-y-4">␍
|
||||
@@ -189,6 +316,44 @@
|
||||
/>␍
|
||||
</div>␍
|
||||
␍
|
||||
<label class="block text-sm">␍
|
||||
<span class="mb-1 block font-medium text-zinc-300">Shot size</span>␍
|
||||
<select␍
|
||||
v-model="activeScene.shotSize"␍
|
||||
class="w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm text-zinc-200 outline-none ring-amber-300/40 focus:ring-2"␍
|
||||
>␍
|
||||
<option value="">Any</option>␍
|
||||
<option v-for="size in PROMPT_SEQUENCE_SHOT_SIZES" :key="size" :value="size">␍
|
||||
{{ size }}␍
|
||||
</option>␍
|
||||
</select>␍
|
||||
<p class="mt-1 text-[11px] text-zinc-500">␍
|
||||
Medium drops beats not tagged medium; untagged beats always copy. Empty shot size includes every beat.␍
|
||||
</p>␍
|
||||
</label>␍
|
||||
␍
|
||||
<div v-if="sets.length" class="space-y-3">␍
|
||||
<div>␍
|
||||
<span class="text-sm font-medium text-zinc-300">Sets in this scene</span>␍
|
||||
<p class="text-[11px] text-zinc-500">Toggle which set blocks appear in this image.</p>␍
|
||||
</div>␍
|
||||
<div␍
|
||||
v-for="set in sets"␍
|
||||
:key="'scene-set-'+set.id"␍
|
||||
class="rounded-2xl border border-white/10 bg-zinc-950/40 px-3 py-2.5"␍
|
||||
>␍
|
||||
<label class="flex items-center justify-between gap-3 text-sm text-zinc-200">␍
|
||||
<span class="min-w-0 truncate">{{ set.name || 'Unnamed set' }}</span>␍
|
||||
<input␍
|
||||
type="checkbox"␍
|
||||
class="accent-amber-400"␍
|
||||
:checked="isSetOn(set.id)"␍
|
||||
@change="setSetOn(set.id, ($event.target as HTMLInputElement).checked)"␍
|
||||
>␍
|
||||
</label>␍
|
||||
</div>␍
|
||||
</div>␍
|
||||
␍
|
||||
<div class="space-y-3">␍
|
||||
<div>␍
|
||||
<span class="text-sm font-medium text-zinc-300">In this scene</span>␍
|
||||
@@ -322,17 +487,23 @@
|
||||
<script setup lang="ts">␍
|
||||
import type {␍
|
||||
PromptSequence,␍
|
||||
PromptSequenceBeat,␍
|
||||
PromptSequenceCharacter,␍
|
||||
PromptSequenceScene
|
||||
PromptSequenceScene,␍
|
||||
PromptSequenceSet␍
|
||||
} from '~/utils/promptSequences'␍
|
||||
import {␍
|
||||
PROMPT_SEQUENCE_SHOT_SIZES,␍
|
||||
assembleSceneText,␍
|
||||
assembleSequenceText,␍
|
||||
cloneSceneForNext,␍
|
||||
emptyBeat,␍
|
||||
emptyCharacter,␍
|
||||
emptyOutfit,␍
|
||||
emptyScene,␍
|
||||
emptySet,␍
|
||||
ensureSceneStatesForCharacters,␍
|
||||
ensureSceneStatesForSets,␍
|
||||
normalizePromptSequence␍
|
||||
} from '~/utils/promptSequences'␍
|
||||
␍
|
||||
@@ -342,7 +513,8 @@ const sequences = ref<PromptSequence[]>([])
|
||||
const selectedId = ref('')␍
|
||||
const name = ref('')␍
|
||||
const characters = ref<PromptSequenceCharacter[]>([emptyCharacter()])␍
|
||||
const scenes = ref<PromptSequenceScene[]>([emptyScene(1, characters.value)])
|
||||
const sets = ref<PromptSequenceSet[]>([])␍
|
||||
const scenes = ref<PromptSequenceScene[]>([emptyScene(1, characters.value, sets.value)])␍
|
||||
const activeIndex = ref(0)␍
|
||||
const previewOpen = ref(true)␍
|
||||
const busy = ref('')␍
|
||||
@@ -353,21 +525,25 @@ const copiedScene = ref(false)
|
||||
let copyTimer: ReturnType<typeof setTimeout> | null = null␍
|
||||
let copySceneTimer: ReturnType<typeof setTimeout> | null = null␍
|
||||
␍
|
||||
type ShotSize = typeof PROMPT_SEQUENCE_SHOT_SIZES[number]␍
|
||||
␍
|
||||
const activeScene = computed(() => scenes.value[activeIndex.value] || null)␍
|
||||
const previewText = computed(() => assembleSequenceText({␍
|
||||
characters: characters.value,␍
|
||||
sets: sets.value,␍
|
||||
scenes: scenes.value␍
|
||||
}))␍
|
||||
const activeSceneText = computed(() => {␍
|
||||
if (!activeScene.value) return ''␍
|
||||
return assembleSceneText(activeScene.value, characters.value)
|
||||
return assembleSceneText(activeScene.value, characters.value, sets.value)␍
|
||||
})␍
|
||||
␍
|
||||
function startNew() {␍
|
||||
selectedId.value = ''␍
|
||||
name.value = ''␍
|
||||
characters.value = [emptyCharacter()]␍
|
||||
scenes.value = [emptyScene(1, characters.value)]
|
||||
sets.value = []␍
|
||||
scenes.value = [emptyScene(1, characters.value, sets.value)]␍
|
||||
activeIndex.value = 0␍
|
||||
error.value = ''␍
|
||||
notice.value = ''␍
|
||||
@@ -382,15 +558,26 @@ function select(sequence: PromptSequence) {
|
||||
...character,␍
|
||||
outfits: (character.outfits || []).map(outfit => ({ ...emptyOutfit(), ...outfit }))␍
|
||||
}))␍
|
||||
scenes.value = (normalized.scenes?.length ? normalized.scenes : [emptyScene(1, characters.value)]).map((scene, index) => ({
|
||||
...emptyScene(index + 1, characters.value),
|
||||
sets.value = (normalized.sets || []).map(set => ({␍
|
||||
...emptySet(),␍
|
||||
...set,␍
|
||||
beats: (set.beats?.length ? set.beats : [emptyBeat()]).map(beat => ({ ...emptyBeat(), ...beat }))␍
|
||||
}))␍
|
||||
scenes.value = (normalized.scenes?.length ? normalized.scenes : [emptyScene(1, characters.value, sets.value)]).map((scene, index) => ({␍
|
||||
...emptyScene(index + 1, characters.value, sets.value),␍
|
||||
...scene,␍
|
||||
shotSize: scene.shotSize || '',␍
|
||||
setStates: (scene.setStates || []).map(state => ({␍
|
||||
setId: state.setId,␍
|
||||
on: state.on !== false␍
|
||||
})),␍
|
||||
characterStates: (scene.characterStates || []).map(state => ({␍
|
||||
characterId: state.characterId,␍
|
||||
on: state.on !== false,␍
|
||||
outfitId: state.outfitId || null␍
|
||||
}))␍
|
||||
}))␍
|
||||
ensureSceneStatesForSets(scenes.value, sets.value)␍
|
||||
ensureSceneStatesForCharacters(scenes.value, characters.value)␍
|
||||
activeIndex.value = 0␍
|
||||
error.value = ''␍
|
||||
@@ -398,12 +585,37 @@ function select(sequence: PromptSequence) {
|
||||
}␍
|
||||
␍
|
||||
function addNextScene() {␍
|
||||
const previous = scenes.value[scenes.value.length - 1] || emptyScene(1, characters.value)
|
||||
const previous = scenes.value[scenes.value.length - 1] || emptyScene(1, characters.value, sets.value)␍
|
||||
const next = cloneSceneForNext(previous, scenes.value.length + 1)␍
|
||||
scenes.value.push(next)␍
|
||||
activeIndex.value = scenes.value.length - 1␍
|
||||
}␍
|
||||
␍
|
||||
function moveScene(index: number, delta: number) {␍
|
||||
const newIndex = index + delta␍
|
||||
if (newIndex < 0 || newIndex >= scenes.value.length) return␍
|
||||
const [scene] = scenes.value.splice(index, 1)␍
|
||||
if (!scene) return␍
|
||||
scenes.value.splice(newIndex, 0, scene)␍
|
||||
if (activeIndex.value === index) {␍
|
||||
activeIndex.value = newIndex␍
|
||||
} else if (index < activeIndex.value && newIndex >= activeIndex.value) {␍
|
||||
activeIndex.value--␍
|
||||
} else if (index > activeIndex.value && newIndex <= activeIndex.value) {␍
|
||||
activeIndex.value++␍
|
||||
}␍
|
||||
}␍
|
||||
␍
|
||||
function deleteScene(index: number) {␍
|
||||
if (scenes.value.length <= 1) return␍
|
||||
scenes.value.splice(index, 1)␍
|
||||
if (activeIndex.value >= scenes.value.length) {␍
|
||||
activeIndex.value = scenes.value.length - 1␍
|
||||
} else if (activeIndex.value > index) {␍
|
||||
activeIndex.value--␍
|
||||
}␍
|
||||
}␍
|
||||
␍
|
||||
function addCharacter() {␍
|
||||
const character = emptyCharacter()␍
|
||||
characters.value.push(character)␍
|
||||
@@ -451,6 +663,81 @@ function removeOutfit(characterIndex: number, outfitIndex: number) {
|
||||
}␍
|
||||
}␍
|
||||
␍
|
||||
function addSet() {␍
|
||||
const set = emptySet()␍
|
||||
sets.value.push(set)␍
|
||||
ensureSceneStatesForSets(scenes.value, sets.value, {␍
|
||||
newSetId: set.id,␍
|
||||
turnOnSceneIndex: activeIndex.value␍
|
||||
})␍
|
||||
}␍
|
||||
␍
|
||||
function clearSet(index: number) {␍
|
||||
const set = sets.value[index]␍
|
||||
if (!set) return␍
|
||||
set.name = ''␍
|
||||
set.description = ''␍
|
||||
set.beats = [emptyBeat()]␍
|
||||
}␍
|
||||
␍
|
||||
function removeSet(index: number) {␍
|
||||
const [removed] = sets.value.splice(index, 1)␍
|
||||
if (!removed) return␍
|
||||
for (const scene of scenes.value) {␍
|
||||
scene.setStates = (scene.setStates || []).filter(state => state.setId !== removed.id)␍
|
||||
}␍
|
||||
}␍
|
||||
␍
|
||||
function addBeat(setIndex: number) {␍
|
||||
const set = sets.value[setIndex]␍
|
||||
if (!set) return␍
|
||||
set.beats.push(emptyBeat())␍
|
||||
}␍
|
||||
␍
|
||||
function removeBeat(setIndex: number, beatIndex: number) {␍
|
||||
const set = sets.value[setIndex]␍
|
||||
if (!set) return␍
|
||||
set.beats.splice(beatIndex, 1)␍
|
||||
}␍
|
||||
␍
|
||||
function clearBeat(setIndex: number, beatIndex: number) {␍
|
||||
const beat = sets.value[setIndex]?.beats[beatIndex]␍
|
||||
if (!beat) return␍
|
||||
beat.name = ''␍
|
||||
beat.text = ''␍
|
||||
beat.framings = []␍
|
||||
}␍
|
||||
␍
|
||||
function isBeatFraming(beat: PromptSequenceBeat, size: ShotSize) {␍
|
||||
return beat.framings.includes(size)␍
|
||||
}␍
|
||||
␍
|
||||
function toggleBeatFraming(beat: PromptSequenceBeat, size: ShotSize, checked: boolean) {␍
|
||||
if (checked) {␍
|
||||
if (!beat.framings.includes(size)) beat.framings.push(size)␍
|
||||
} else {␍
|
||||
beat.framings = beat.framings.filter(item => item !== size)␍
|
||||
}␍
|
||||
}␍
|
||||
␍
|
||||
function sceneSetState(setId: string) {␍
|
||||
return activeScene.value?.setStates?.find(state => state.setId === setId)␍
|
||||
}␍
|
||||
␍
|
||||
function isSetOn(setId: string) {␍
|
||||
const state = sceneSetState(setId)␍
|
||||
return state ? !!state.on : true␍
|
||||
}␍
|
||||
␍
|
||||
function setSetOn(setId: string, on: boolean) {␍
|
||||
const state = sceneSetState(setId)␍
|
||||
if (!state) {␍
|
||||
activeScene.value?.setStates.push({ setId, on })␍
|
||||
return␍
|
||||
}␍
|
||||
state.on = on␍
|
||||
}␍
|
||||
␍
|
||||
function sceneState(characterId: string) {␍
|
||||
return activeScene.value?.characterStates.find(state => state.characterId === characterId)␍
|
||||
}␍
|
||||
@@ -503,6 +790,7 @@ async function save() {
|
||||
const payload = {␍
|
||||
name: nextName,␍
|
||||
characters: characters.value,␍
|
||||
sets: sets.value,␍
|
||||
scenes: scenes.value␍
|
||||
}␍
|
||||
try {␍
|
||||
|
||||
@@ -5,12 +5,14 @@ export default defineEventHandler(async (event) => {
|
||||
const body = await readBody<{
|
||||
name?: string
|
||||
characters?: unknown
|
||||
sets?: unknown
|
||||
scenes?: unknown
|
||||
overwrite?: boolean
|
||||
}>(event).catch(() => ({}))
|
||||
const sequence = await savePromptSequence(owner, {
|
||||
name: body?.name || '',
|
||||
characters: body?.characters,
|
||||
sets: body?.sets,
|
||||
scenes: body?.scenes,
|
||||
overwrite: body?.overwrite === true
|
||||
})
|
||||
|
||||
@@ -3,10 +3,11 @@ import { listPromptSequences, updatePromptSequence } from '~/server/utils/prompt
|
||||
export default defineEventHandler(async (event) => {
|
||||
const { owner } = assertLibraryOwner(event)
|
||||
const id = String(getRouterParam(event, 'id') || '')
|
||||
const body = await readBody<{ name?: string; characters?: unknown; scenes?: unknown }>(event).catch(() => ({}))
|
||||
const body = await readBody<{ name?: string; characters?: unknown; sets?: unknown; scenes?: unknown }>(event).catch(() => ({}))
|
||||
const sequence = await updatePromptSequence(owner, id, {
|
||||
name: body?.name,
|
||||
characters: body?.characters,
|
||||
sets: body?.sets,
|
||||
scenes: body?.scenes
|
||||
})
|
||||
return {
|
||||
|
||||
@@ -5,11 +5,13 @@ import {
|
||||
normalizePromptSequence,
|
||||
normalizePromptSequenceName,
|
||||
normalizeCharacter,
|
||||
normalizeSet,
|
||||
normalizeScene,
|
||||
emptyCharacter,
|
||||
emptyScene,
|
||||
type PromptSequence,
|
||||
type PromptSequenceCharacter,
|
||||
type PromptSequenceSet,
|
||||
type PromptSequenceScene
|
||||
} from '~/utils/promptSequences'
|
||||
|
||||
@@ -62,9 +64,18 @@ function normalizeCharactersInput(raw: unknown): PromptSequenceCharacter[] {
|
||||
return raw.map(normalizeCharacter)
|
||||
}
|
||||
|
||||
function normalizeScenesInput(raw: unknown, characters: PromptSequenceCharacter[]): PromptSequenceScene[] {
|
||||
if (!Array.isArray(raw) || !raw.length) return [emptyScene(1, characters)]
|
||||
return raw.map((scene, index) => normalizeScene(scene, index, characters))
|
||||
function normalizeSetsInput(raw: unknown): PromptSequenceSet[] {
|
||||
if (!Array.isArray(raw)) return []
|
||||
return raw.map(normalizeSet)
|
||||
}
|
||||
|
||||
function normalizeScenesInput(
|
||||
raw: unknown,
|
||||
characters: PromptSequenceCharacter[],
|
||||
sets: PromptSequenceSet[]
|
||||
): PromptSequenceScene[] {
|
||||
if (!Array.isArray(raw) || !raw.length) return [emptyScene(1, characters, sets)]
|
||||
return raw.map((scene, index) => normalizeScene(scene, index, characters, sets))
|
||||
}
|
||||
|
||||
export function listPromptSequences(owner: string) {
|
||||
@@ -81,13 +92,15 @@ export function getPromptSequence(owner: string, id: string) {
|
||||
export async function savePromptSequence(owner: string, input: {
|
||||
name: string
|
||||
characters?: unknown
|
||||
sets?: unknown
|
||||
scenes?: unknown
|
||||
overwrite?: boolean
|
||||
}) {
|
||||
const name = normalizePromptSequenceName(input.name)
|
||||
if (!name) throw createError({ statusCode: 400, statusMessage: 'A sequence name is required' })
|
||||
const characters = normalizeCharactersInput(input.characters)
|
||||
const scenes = normalizeScenesInput(input.scenes, characters)
|
||||
const sets = normalizeSetsInput(input.sets)
|
||||
const scenes = normalizeScenesInput(input.scenes, characters, sets)
|
||||
const now = Date.now()
|
||||
return mutate(owner, (sequences) => {
|
||||
const existing = sequences.find(item => item.name.toLowerCase() === name.toLowerCase())
|
||||
@@ -96,6 +109,7 @@ export async function savePromptSequence(owner: string, input: {
|
||||
}
|
||||
if (existing) {
|
||||
existing.characters = characters
|
||||
existing.sets = sets
|
||||
existing.scenes = scenes
|
||||
existing.updatedAt = now
|
||||
return existing
|
||||
@@ -104,6 +118,7 @@ export async function savePromptSequence(owner: string, input: {
|
||||
id: crypto.randomUUID(),
|
||||
name,
|
||||
characters,
|
||||
sets,
|
||||
scenes,
|
||||
createdAt: now,
|
||||
updatedAt: now
|
||||
@@ -116,6 +131,7 @@ export async function savePromptSequence(owner: string, input: {
|
||||
export async function updatePromptSequence(owner: string, id: string, input: {
|
||||
name?: string
|
||||
characters?: unknown
|
||||
sets?: unknown
|
||||
scenes?: unknown
|
||||
}) {
|
||||
const wanted = String(id || '').trim()
|
||||
@@ -130,14 +146,18 @@ export async function updatePromptSequence(owner: string, id: string, input: {
|
||||
if (clash) throw createError({ statusCode: 409, statusMessage: `A sequence named “${clash.name}” already exists` })
|
||||
existing.name = name
|
||||
}
|
||||
if (input.characters !== undefined || input.scenes !== undefined) {
|
||||
if (input.characters !== undefined || input.sets !== undefined || input.scenes !== undefined) {
|
||||
const characters = input.characters !== undefined
|
||||
? normalizeCharactersInput(input.characters)
|
||||
: existing.characters
|
||||
const sets = input.sets !== undefined
|
||||
? normalizeSetsInput(input.sets)
|
||||
: (existing.sets || [])
|
||||
const scenes = input.scenes !== undefined
|
||||
? normalizeScenesInput(input.scenes, characters)
|
||||
: existing.scenes.map((scene, index) => normalizeScene(scene, index, characters))
|
||||
? normalizeScenesInput(input.scenes, characters, sets)
|
||||
: existing.scenes.map((scene, index) => normalizeScene(scene, index, characters, sets))
|
||||
existing.characters = characters
|
||||
existing.sets = sets
|
||||
existing.scenes = scenes
|
||||
}
|
||||
existing.updatedAt = Date.now()
|
||||
|
||||
+109
-88
@@ -22,88 +22,104 @@ const {
|
||||
emptyScene,
|
||||
emptyCharacter,
|
||||
emptyOutfit,
|
||||
emptySet,
|
||||
emptyBeat,
|
||||
cloneSceneForNext,
|
||||
normalizePromptSequence,
|
||||
ensureSceneStatesForCharacters
|
||||
ensureSceneStatesForCharacters,
|
||||
beatMatchesShotSize
|
||||
} = await import(pathToFileURL(tmp).href)
|
||||
unlinkSync(tmp)
|
||||
|
||||
test('formatCharacterLine covers name/description and outfit', () => {
|
||||
assert.equal(formatCharacterLine({ name: 'Ada', description: 'tall' }), 'Ada: tall')
|
||||
assert.equal(formatCharacterLine({ name: 'Ada', description: '' }), 'Ada')
|
||||
assert.equal(formatCharacterLine({ name: '', description: 'tall' }), 'tall')
|
||||
assert.equal(formatCharacterLine({ name: '', description: '' }), '')
|
||||
assert.equal(
|
||||
formatCharacterLine({ name: 'Ada', description: 'tall' }, { name: 'Work', description: 'blue jacket' }),
|
||||
'Ada: tall. Outfit: blue jacket'
|
||||
)
|
||||
})
|
||||
|
||||
test('assembleSceneText joins non-empty boxes with a single blank line', () => {
|
||||
const text = assembleSceneText({
|
||||
style: 'oil paint',
|
||||
settings: 'night',
|
||||
characters: [
|
||||
{ name: 'Ada', description: 'tall' },
|
||||
{ name: '', description: '' },
|
||||
{ name: 'Bo', description: 'hat' }
|
||||
],
|
||||
prompt: 'walks'
|
||||
})
|
||||
assert.equal(text, 'oil paint\n\nnight\n\nAda: tall\nBo: hat\n\nwalks')
|
||||
test('shot size filters beats; untagged always included; tags never copied', () => {
|
||||
const set = {
|
||||
...emptySet(),
|
||||
id: 's1',
|
||||
name: 'BadgeSet',
|
||||
description: 'studio backdrop',
|
||||
beats: [
|
||||
{ ...emptyBeat(), id: 'b1', name: 'WideBeat', text: 'wide only line', framings: ['wide'] },
|
||||
{ ...emptyBeat(), id: 'b2', name: 'WideMed', text: 'wide and medium', framings: ['wide', 'medium'] },
|
||||
{ ...emptyBeat(), id: 'b3', name: 'Always', text: 'untagged beat', framings: [] },
|
||||
{ ...emptyBeat(), id: 'b4', name: 'CU', text: 'close only', framings: ['close-up'] }
|
||||
]
|
||||
}
|
||||
const sceneMedium = {
|
||||
style: 'style',
|
||||
settings: 'settings',
|
||||
shotSize: 'medium',
|
||||
setStates: [{ setId: 's1', on: true }],
|
||||
characterStates: [],
|
||||
prompt: 'prompt'
|
||||
}
|
||||
const mediumText = assembleSceneText(sceneMedium, [], [set])
|
||||
assert.equal(
|
||||
mediumText,
|
||||
'style\n\nsettings\n\nstudio backdrop\nwide and medium\nuntagged beat\n\nprompt'
|
||||
)
|
||||
assert.ok(!mediumText.includes('wide only'))
|
||||
assert.ok(!mediumText.includes('close only'))
|
||||
assert.ok(!mediumText.includes('BadgeSet'))
|
||||
assert.ok(!mediumText.includes('WideBeat'))
|
||||
assert.ok(!mediumText.includes('close-up'))
|
||||
assert.ok(!/\bwide\b/.test(mediumText.replace('wide and medium', '')))
|
||||
|
||||
const sceneClose = { ...sceneMedium, shotSize: 'close-up' }
|
||||
const closeText = assembleSceneText(sceneClose, [], [set])
|
||||
assert.equal(
|
||||
closeText,
|
||||
'style\n\nsettings\n\nstudio backdrop\nuntagged beat\nclose only\n\nprompt'
|
||||
)
|
||||
|
||||
const sceneAny = { ...sceneMedium, shotSize: '' }
|
||||
const anyText = assembleSceneText(sceneAny, [], [set])
|
||||
assert.ok(anyText.includes('wide only line'))
|
||||
assert.ok(anyText.includes('wide and medium'))
|
||||
assert.ok(anyText.includes('untagged beat'))
|
||||
assert.ok(anyText.includes('close only'))
|
||||
|
||||
assert.equal(beatMatchesShotSize({ framings: ['wide'] }, 'medium'), false)
|
||||
assert.equal(beatMatchesShotSize({ framings: [] }, 'medium'), true)
|
||||
})
|
||||
|
||||
test('off characters and active outfits affect assembly', () => {
|
||||
const ada = { ...emptyCharacter(), id: 'c1', name: 'Ada', description: 'tall', outfits: [
|
||||
{ ...emptyOutfit(), id: 'o1', name: 'Day', description: 'red dress' },
|
||||
{ ...emptyOutfit(), id: 'o2', name: 'Night', description: 'black coat' }
|
||||
] }
|
||||
const bo = { ...emptyCharacter(), id: 'c2', name: 'Bo', description: 'hat', outfits: [] }
|
||||
test('off set omitted; copy scene is one scene; sequence join is double blank', () => {
|
||||
const set = {
|
||||
...emptySet(),
|
||||
id: 's1',
|
||||
description: 'set desc',
|
||||
beats: [{ ...emptyBeat(), text: 'beat', framings: [] }]
|
||||
}
|
||||
const scene1 = {
|
||||
style: 's1',
|
||||
style: 'a',
|
||||
settings: '',
|
||||
prompt: 'p1',
|
||||
characterStates: [
|
||||
{ characterId: 'c1', on: true, outfitId: 'o1' },
|
||||
{ characterId: 'c2', on: true, outfitId: null }
|
||||
]
|
||||
shotSize: '',
|
||||
setStates: [{ setId: 's1', on: true }],
|
||||
characterStates: [],
|
||||
prompt: 'p1'
|
||||
}
|
||||
const scene2 = {
|
||||
style: 's2',
|
||||
style: 'b',
|
||||
settings: '',
|
||||
prompt: 'p2',
|
||||
characterStates: [
|
||||
{ characterId: 'c1', on: false, outfitId: 'o1' },
|
||||
{ characterId: 'c2', on: true, outfitId: null }
|
||||
]
|
||||
shotSize: '',
|
||||
setStates: [{ setId: 's1', on: false }],
|
||||
characterStates: [],
|
||||
prompt: 'p2'
|
||||
}
|
||||
assert.equal(
|
||||
assembleSceneText(scene1, [ada, bo]),
|
||||
's1\n\nAda: tall. Outfit: red dress\nBo: hat\n\np1'
|
||||
)
|
||||
assert.equal(
|
||||
assembleSceneText(scene2, [ada, bo]),
|
||||
's2\n\nBo: hat\n\np2'
|
||||
)
|
||||
const full = assembleSequenceText({ characters: [ada, bo], scenes: [scene1, scene2] })
|
||||
assert.equal(full, 's1\n\nAda: tall. Outfit: red dress\nBo: hat\n\np1\n\n\ns2\n\nBo: hat\n\np2')
|
||||
assert.ok(!full.includes('not present'))
|
||||
assert.equal(assembleSceneText(scene2, [], [set]), 'b\n\np2')
|
||||
const full = assembleSequenceText({ sets: [set], scenes: [scene1, scene2] })
|
||||
assert.equal(full, 'a\n\nset desc\nbeat\n\np1\n\n\nb\n\np2')
|
||||
assert.equal(assembleSceneText(scene1, [], [set]), 'a\n\nset desc\nbeat\n\np1')
|
||||
})
|
||||
|
||||
test('assembleSequenceText uses double blank line between scenes and skips empties', () => {
|
||||
const text = assembleSequenceText({
|
||||
name: 'ignored',
|
||||
scenes: [
|
||||
{ style: 's1', settings: '', characters: [], prompt: 'p1' },
|
||||
{ style: '', settings: '', characters: [{ name: '', description: '' }], prompt: '' },
|
||||
{ style: 's2', settings: 'set2', characters: [{ name: 'C', description: 'd' }], prompt: 'p2' }
|
||||
]
|
||||
})
|
||||
assert.equal(text, 's1\n\np1\n\n\ns2\n\nset2\n\nC: d\n\np2')
|
||||
assert.ok(!text.includes('ignored'))
|
||||
})
|
||||
|
||||
test('legacy sequences migrate to sequence characters all on with no outfits', () => {
|
||||
test('legacy sequence without sets still assembles', () => {
|
||||
const legacy = normalizePromptSequence({
|
||||
id: 'seq1',
|
||||
name: 'Old',
|
||||
@@ -111,51 +127,56 @@ test('legacy sequences migrate to sequence characters all on with no outfits', (
|
||||
{
|
||||
id: 'sc1',
|
||||
title: 'Scene 1',
|
||||
style: 'a',
|
||||
style: 'oil',
|
||||
settings: '',
|
||||
prompt: 'p',
|
||||
characters: [{ id: 'x', name: 'Ada', description: 'tall' }]
|
||||
},
|
||||
{
|
||||
id: 'sc2',
|
||||
title: 'Scene 2',
|
||||
style: 'b',
|
||||
settings: '',
|
||||
prompt: 'q',
|
||||
prompt: 'walk',
|
||||
characters: [{ id: 'x', name: 'Ada', description: 'tall' }]
|
||||
}
|
||||
],
|
||||
createdAt: 1,
|
||||
updatedAt: 1
|
||||
})
|
||||
assert.equal(legacy.characters.length, 1)
|
||||
assert.equal(legacy.characters[0].name, 'Ada')
|
||||
assert.deepEqual(legacy.characters[0].outfits, [])
|
||||
assert.equal(legacy.scenes[0].characterStates[0].on, true)
|
||||
assert.equal(legacy.scenes[0].characterStates[0].outfitId, null)
|
||||
assert.equal(legacy.scenes[1].characterStates[0].on, true)
|
||||
assert.deepEqual(legacy.sets, [])
|
||||
assert.equal(legacy.scenes[0].shotSize, '')
|
||||
const text = assembleSequenceText(legacy)
|
||||
assert.equal(text, 'oil\n\nAda: tall\n\nwalk')
|
||||
})
|
||||
|
||||
test('cloneSceneForNext copies toggles and outfit choices', () => {
|
||||
const chars = [emptyCharacter()]
|
||||
const first = emptyScene(1, chars)
|
||||
first.style = 'a'
|
||||
first.characterStates[0].on = false
|
||||
first.characterStates[0].outfitId = 'o9'
|
||||
test('cloneSceneForNext copies shotSize and setStates', () => {
|
||||
const sets = [emptySet()]
|
||||
const first = emptyScene(1, [], sets)
|
||||
first.shotSize = 'close-up'
|
||||
first.setStates[0].on = false
|
||||
const next = cloneSceneForNext(first, 2)
|
||||
assert.equal(next.title, 'Scene 2')
|
||||
assert.equal(next.style, 'a')
|
||||
assert.equal(next.characterStates[0].on, false)
|
||||
assert.equal(next.characterStates[0].outfitId, 'o9')
|
||||
assert.notEqual(next.id, first.id)
|
||||
assert.equal(next.shotSize, 'close-up')
|
||||
assert.equal(next.setStates[0].on, false)
|
||||
assert.equal(next.setStates[0].setId, sets[0].id)
|
||||
})
|
||||
|
||||
test('character outfit and off still work with sets', () => {
|
||||
const ada = {
|
||||
...emptyCharacter(),
|
||||
id: 'c1',
|
||||
name: 'Ada',
|
||||
description: 'tall',
|
||||
outfits: [{ ...emptyOutfit(), id: 'o1', description: 'red dress' }]
|
||||
}
|
||||
const text = assembleSceneText({
|
||||
style: '',
|
||||
settings: '',
|
||||
shotSize: '',
|
||||
setStates: [],
|
||||
characterStates: [{ characterId: 'c1', on: true, outfitId: 'o1' }],
|
||||
prompt: 'hi'
|
||||
}, [ada], [])
|
||||
assert.equal(text, 'Ada: tall. Outfit: red dress\n\nhi')
|
||||
})
|
||||
|
||||
test('ensureSceneStatesForCharacters turns new character on only for current scene', () => {
|
||||
const a = emptyCharacter()
|
||||
const scenes = [emptyScene(1, [a]), emptyScene(2, [a])]
|
||||
const b = emptyCharacter()
|
||||
const list = [a, b]
|
||||
ensureSceneStatesForCharacters(scenes, list, { newCharacterId: b.id, turnOnSceneIndex: 1 })
|
||||
ensureSceneStatesForCharacters(scenes, [a, b], { newCharacterId: b.id, turnOnSceneIndex: 1 })
|
||||
assert.equal(scenes[0].characterStates.find(s => s.characterId === b.id).on, false)
|
||||
assert.equal(scenes[1].characterStates.find(s => s.characterId === b.id).on, true)
|
||||
})
|
||||
|
||||
+188
-9
@@ -18,11 +18,37 @@ export type PromptSequenceCharacterState = {
|
||||
outfitId: string | null
|
||||
}
|
||||
|
||||
export type PromptSequenceShotSize = '' | 'wide' | 'medium' | 'close-up' | 'detail'
|
||||
|
||||
export const PROMPT_SEQUENCE_SHOT_SIZES = ['wide', 'medium', 'close-up', 'detail'] as const
|
||||
|
||||
export type PromptSequenceBeat = {
|
||||
id: string
|
||||
name: string
|
||||
text: string
|
||||
/** Empty = always include for any shot size. */
|
||||
framings: Array<'wide' | 'medium' | 'close-up' | 'detail'>
|
||||
}
|
||||
|
||||
export type PromptSequenceSet = {
|
||||
id: string
|
||||
name: string
|
||||
description: string
|
||||
beats: PromptSequenceBeat[]
|
||||
}
|
||||
|
||||
export type PromptSequenceSetState = {
|
||||
setId: string
|
||||
on: boolean
|
||||
}
|
||||
|
||||
export type PromptSequenceScene = {
|
||||
id: string
|
||||
title: string
|
||||
style: string
|
||||
settings: string
|
||||
shotSize: PromptSequenceShotSize
|
||||
setStates: PromptSequenceSetState[]
|
||||
characterStates: PromptSequenceCharacterState[]
|
||||
prompt: string
|
||||
}
|
||||
@@ -31,6 +57,7 @@ export type PromptSequence = {
|
||||
id: string
|
||||
name: string
|
||||
characters: PromptSequenceCharacter[]
|
||||
sets: PromptSequenceSet[]
|
||||
scenes: PromptSequenceScene[]
|
||||
createdAt: number
|
||||
updatedAt: number
|
||||
@@ -55,16 +82,34 @@ export function emptyCharacter(): PromptSequenceCharacter {
|
||||
return { id: newId(), name: '', description: '', outfits: [] }
|
||||
}
|
||||
|
||||
export function emptyBeat(): PromptSequenceBeat {
|
||||
return { id: newId(), name: '', text: '', framings: [] }
|
||||
}
|
||||
|
||||
export function emptySet(): PromptSequenceSet {
|
||||
return { id: newId(), name: '', description: '', beats: [emptyBeat()] }
|
||||
}
|
||||
|
||||
export function defaultCharacterState(characterId: string, on = true): PromptSequenceCharacterState {
|
||||
return { characterId, on, outfitId: null }
|
||||
}
|
||||
|
||||
export function emptyScene(index = 1, characters: PromptSequenceCharacter[] = []): PromptSequenceScene {
|
||||
export function defaultSetState(setId: string, on = true): PromptSequenceSetState {
|
||||
return { setId, on }
|
||||
}
|
||||
|
||||
export function emptyScene(
|
||||
index = 1,
|
||||
characters: PromptSequenceCharacter[] = [],
|
||||
sets: PromptSequenceSet[] = []
|
||||
): PromptSequenceScene {
|
||||
return {
|
||||
id: newId(),
|
||||
title: `Scene ${Math.max(1, index)}`,
|
||||
style: '',
|
||||
settings: '',
|
||||
shotSize: '',
|
||||
setStates: sets.map(set => defaultSetState(set.id, true)),
|
||||
characterStates: characters.map(character => defaultCharacterState(character.id, true)),
|
||||
prompt: ''
|
||||
}
|
||||
@@ -76,6 +121,11 @@ export function cloneSceneForNext(previous: PromptSequenceScene, nextIndex: numb
|
||||
title: `Scene ${nextIndex}`,
|
||||
style: previous.style,
|
||||
settings: previous.settings,
|
||||
shotSize: previous.shotSize || '',
|
||||
setStates: (previous.setStates || []).map(state => ({
|
||||
setId: state.setId,
|
||||
on: !!state.on
|
||||
})),
|
||||
characterStates: (previous.characterStates || []).map(state => ({
|
||||
characterId: state.characterId,
|
||||
on: !!state.on,
|
||||
@@ -110,6 +160,38 @@ export function formatCharacterLine(
|
||||
return `${base}. Outfit: ${outfitText}`
|
||||
}
|
||||
|
||||
export function beatMatchesShotSize(
|
||||
beat: { framings?: string[] },
|
||||
shotSize: string = ''
|
||||
) {
|
||||
const framings = Array.isArray(beat.framings) ? beat.framings.filter(Boolean) : []
|
||||
if (!framings.length) return true
|
||||
if (!shotSize) return true
|
||||
return framings.includes(shotSize)
|
||||
}
|
||||
|
||||
/** Set description + matching beat texts (one per line). No set/beat names or framing tags. */
|
||||
export function assembleSetBlock(
|
||||
scene: { shotSize?: string; setStates?: PromptSequenceSetState[] },
|
||||
sets: PromptSequenceSet[] = []
|
||||
) {
|
||||
const states = scene.setStates || []
|
||||
const stateById = new Map(states.map(state => [state.setId, state]))
|
||||
const chunks: string[] = []
|
||||
for (const set of sets) {
|
||||
const state = stateById.get(set.id)
|
||||
if (state && !state.on) continue
|
||||
const description = String(set.description || '').trim()
|
||||
const beatLines = (set.beats || [])
|
||||
.filter(beat => beatMatchesShotSize(beat, scene.shotSize || ''))
|
||||
.map(beat => String(beat.text || '').trim())
|
||||
.filter(Boolean)
|
||||
const lines = [description, ...beatLines].filter(Boolean)
|
||||
if (lines.length) chunks.push(lines.join('\n'))
|
||||
}
|
||||
return chunks.join('\n')
|
||||
}
|
||||
|
||||
export function resolveSceneCharacterLines(
|
||||
scene: { characterStates?: PromptSequenceCharacterState[] },
|
||||
characters: PromptSequenceCharacter[] = []
|
||||
@@ -119,7 +201,6 @@ export function resolveSceneCharacterLines(
|
||||
return characters
|
||||
.map((character) => {
|
||||
const state = stateById.get(character.id)
|
||||
// Missing state (legacy) => on
|
||||
if (state && !state.on) return ''
|
||||
const outfitId = state?.outfitId || null
|
||||
const outfit = outfitId
|
||||
@@ -135,12 +216,18 @@ export function assembleSceneText(
|
||||
style?: string
|
||||
settings?: string
|
||||
prompt?: string
|
||||
shotSize?: string
|
||||
setStates?: PromptSequenceSetState[]
|
||||
characterStates?: PromptSequenceCharacterState[]
|
||||
/** Legacy per-scene characters (migration / old tests). */
|
||||
characters?: Array<{ name?: string; description?: string }>
|
||||
},
|
||||
sequenceCharacters?: PromptSequenceCharacter[]
|
||||
sequenceCharacters?: PromptSequenceCharacter[],
|
||||
sequenceSets?: PromptSequenceSet[]
|
||||
) {
|
||||
const setBlock = sequenceSets?.length
|
||||
? assembleSetBlock(scene, sequenceSets)
|
||||
: ''
|
||||
const characterBlock = sequenceCharacters?.length
|
||||
? resolveSceneCharacterLines(scene, sequenceCharacters).join('\n')
|
||||
: (scene.characters || [])
|
||||
@@ -150,6 +237,7 @@ export function assembleSceneText(
|
||||
const parts = [
|
||||
String(scene.style || '').trim(),
|
||||
String(scene.settings || '').trim(),
|
||||
setBlock,
|
||||
characterBlock,
|
||||
String(scene.prompt || '').trim()
|
||||
].filter(Boolean)
|
||||
@@ -163,17 +251,25 @@ export function assembleSceneText(
|
||||
*/
|
||||
export function assembleSequenceText(sequence: {
|
||||
characters?: PromptSequenceCharacter[]
|
||||
sets?: PromptSequenceSet[]
|
||||
scenes?: Array<{
|
||||
style?: string
|
||||
settings?: string
|
||||
prompt?: string
|
||||
shotSize?: string
|
||||
setStates?: PromptSequenceSetState[]
|
||||
characterStates?: PromptSequenceCharacterState[]
|
||||
characters?: Array<{ name?: string; description?: string }>
|
||||
}>
|
||||
}) {
|
||||
const characters = sequence.characters || []
|
||||
const sets = sequence.sets || []
|
||||
return (sequence.scenes || [])
|
||||
.map(scene => assembleSceneText(scene, characters.length ? characters : undefined))
|
||||
.map(scene => assembleSceneText(
|
||||
scene,
|
||||
characters.length ? characters : undefined,
|
||||
sets.length ? sets : undefined
|
||||
))
|
||||
.filter(Boolean)
|
||||
.join('\n\n\n')
|
||||
}
|
||||
@@ -191,6 +287,12 @@ export function normalizePromptSequenceTitle(raw: unknown, fallback: string) {
|
||||
return title || fallback
|
||||
}
|
||||
|
||||
export function normalizeShotSize(raw: unknown): PromptSequenceShotSize {
|
||||
const value = String(raw || '').trim()
|
||||
if (value === 'wide' || value === 'medium' || value === 'close-up' || value === 'detail') return value
|
||||
return ''
|
||||
}
|
||||
|
||||
export function normalizeOutfit(raw: unknown): PromptSequenceOutfit {
|
||||
const rec = (raw && typeof raw === 'object' ? raw : {}) as Record<string, unknown>
|
||||
return {
|
||||
@@ -211,6 +313,32 @@ export function normalizeCharacter(raw: unknown): PromptSequenceCharacter {
|
||||
}
|
||||
}
|
||||
|
||||
export function normalizeBeat(raw: unknown): PromptSequenceBeat {
|
||||
const rec = (raw && typeof raw === 'object' ? raw : {}) as Record<string, unknown>
|
||||
const framings = Array.isArray(rec.framings)
|
||||
? [...new Set(rec.framings.map(item => String(item || '').trim()).filter((item): item is 'wide' | 'medium' | 'close-up' | 'detail' =>
|
||||
item === 'wide' || item === 'medium' || item === 'close-up' || item === 'detail'
|
||||
))]
|
||||
: []
|
||||
return {
|
||||
id: String(rec.id || '').trim() || newId(),
|
||||
name: String(rec.name || '').trim().slice(0, 120),
|
||||
text: normalizePromptSequenceField(rec.text),
|
||||
framings
|
||||
}
|
||||
}
|
||||
|
||||
export function normalizeSet(raw: unknown): PromptSequenceSet {
|
||||
const rec = (raw && typeof raw === 'object' ? raw : {}) as Record<string, unknown>
|
||||
const beats = Array.isArray(rec.beats) ? rec.beats.map(normalizeBeat) : []
|
||||
return {
|
||||
id: String(rec.id || '').trim() || newId(),
|
||||
name: String(rec.name || '').trim().slice(0, 120),
|
||||
description: normalizePromptSequenceField(rec.description),
|
||||
beats: beats.length ? beats : [emptyBeat()]
|
||||
}
|
||||
}
|
||||
|
||||
export function normalizeCharacterState(raw: unknown, fallbackCharacterId = ''): PromptSequenceCharacterState {
|
||||
const rec = (raw && typeof raw === 'object' ? raw : {}) as Record<string, unknown>
|
||||
const characterId = String(rec.characterId || fallbackCharacterId || '').trim()
|
||||
@@ -223,6 +351,14 @@ export function normalizeCharacterState(raw: unknown, fallbackCharacterId = ''):
|
||||
}
|
||||
}
|
||||
|
||||
export function normalizeSetState(raw: unknown, fallbackSetId = ''): PromptSequenceSetState {
|
||||
const rec = (raw && typeof raw === 'object' ? raw : {}) as Record<string, unknown>
|
||||
return {
|
||||
setId: String(rec.setId || fallbackSetId || '').trim(),
|
||||
on: rec.on === undefined ? true : !!rec.on
|
||||
}
|
||||
}
|
||||
|
||||
function liftLegacyCharacters(scenesRaw: unknown[]): PromptSequenceCharacter[] {
|
||||
const byId = new Map<string, PromptSequenceCharacter>()
|
||||
for (const scene of scenesRaw) {
|
||||
@@ -261,10 +397,27 @@ function syncCharacterStates(
|
||||
})
|
||||
}
|
||||
|
||||
function syncSetStates(
|
||||
statesRaw: unknown,
|
||||
sets: PromptSequenceSet[],
|
||||
defaultOn = true
|
||||
): PromptSequenceSetState[] {
|
||||
const incoming = Array.isArray(statesRaw)
|
||||
? statesRaw.map(state => normalizeSetState(state)).filter(state => state.setId)
|
||||
: []
|
||||
const byId = new Map(incoming.map(state => [state.setId, state]))
|
||||
return sets.map((set) => {
|
||||
const existing = byId.get(set.id)
|
||||
if (existing) return { setId: set.id, on: existing.on }
|
||||
return defaultSetState(set.id, defaultOn)
|
||||
})
|
||||
}
|
||||
|
||||
export function normalizeScene(
|
||||
raw: unknown,
|
||||
index: number,
|
||||
characters: PromptSequenceCharacter[] = []
|
||||
characters: PromptSequenceCharacter[] = [],
|
||||
sets: PromptSequenceSet[] = []
|
||||
): PromptSequenceScene {
|
||||
const rec = (raw && typeof raw === 'object' ? raw : {}) as Record<string, unknown>
|
||||
return {
|
||||
@@ -272,6 +425,8 @@ export function normalizeScene(
|
||||
title: normalizePromptSequenceTitle(rec.title, `Scene ${index + 1}`),
|
||||
style: normalizePromptSequenceField(rec.style),
|
||||
settings: normalizePromptSequenceField(rec.settings),
|
||||
shotSize: normalizeShotSize(rec.shotSize),
|
||||
setStates: syncSetStates(rec.setStates, sets, true),
|
||||
characterStates: syncCharacterStates(rec.characterStates, characters, true),
|
||||
prompt: normalizePromptSequenceField(rec.prompt)
|
||||
}
|
||||
@@ -287,14 +442,16 @@ export function normalizePromptSequence(raw: unknown): PromptSequence | null {
|
||||
? rec.characters.map(normalizeCharacter)
|
||||
: liftLegacyCharacters(scenesRaw)
|
||||
if (!characters.length) characters = [emptyCharacter()]
|
||||
const sets = Array.isArray(rec.sets) ? rec.sets.map(normalizeSet) : []
|
||||
const scenes = scenesRaw.length
|
||||
? scenesRaw.map((scene, index) => normalizeScene(scene, index, characters))
|
||||
: [emptyScene(1, characters)]
|
||||
? scenesRaw.map((scene, index) => normalizeScene(scene, index, characters, sets))
|
||||
: [emptyScene(1, characters, sets)]
|
||||
const createdAt = Number(rec.createdAt) || Date.now()
|
||||
return {
|
||||
id: String(rec.id || '').trim() || newId(),
|
||||
name,
|
||||
characters,
|
||||
sets,
|
||||
scenes,
|
||||
createdAt,
|
||||
updatedAt: Number(rec.updatedAt) || createdAt
|
||||
@@ -307,7 +464,7 @@ export function ensureSceneStatesForCharacters(
|
||||
characters: PromptSequenceCharacter[],
|
||||
opts?: { newCharacterId?: string; turnOnSceneIndex?: number }
|
||||
) {
|
||||
const newId = opts?.newCharacterId
|
||||
const newCharacterId = opts?.newCharacterId
|
||||
const turnOnIndex = opts?.turnOnSceneIndex
|
||||
for (let i = 0; i < scenes.length; i++) {
|
||||
const scene = scenes[i]
|
||||
@@ -315,10 +472,32 @@ export function ensureSceneStatesForCharacters(
|
||||
scene.characterStates = characters.map((character) => {
|
||||
const existing = byId.get(character.id)
|
||||
if (existing) return existing
|
||||
const on = newId && character.id === newId
|
||||
const on = newCharacterId && character.id === newCharacterId
|
||||
? i === turnOnIndex
|
||||
: true
|
||||
return defaultCharacterState(character.id, on)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/** Ensure every scene has a state row for every sequence set. */
|
||||
export function ensureSceneStatesForSets(
|
||||
scenes: PromptSequenceScene[],
|
||||
sets: PromptSequenceSet[],
|
||||
opts?: { newSetId?: string; turnOnSceneIndex?: number }
|
||||
) {
|
||||
const newSetId = opts?.newSetId
|
||||
const turnOnIndex = opts?.turnOnSceneIndex
|
||||
for (let i = 0; i < scenes.length; i++) {
|
||||
const scene = scenes[i]
|
||||
const byId = new Map((scene.setStates || []).map(state => [state.setId, state]))
|
||||
scene.setStates = sets.map((set) => {
|
||||
const existing = byId.get(set.id)
|
||||
if (existing) return existing
|
||||
const on = newSetId && set.id === newSetId
|
||||
? i === turnOnIndex
|
||||
: true
|
||||
return defaultSetState(set.id, on)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user