Nest shot scripts under Queue jobs, keep the studio from overflowing on phones, and lighten library thumbs and polling so the UI stays responsive.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
+236
-27
@@ -1,12 +1,12 @@
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<template>
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<div class="min-h-screen">
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<div class="min-h-screen min-w-0 overflow-x-hidden">
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<header class="sticky top-0 z-20 border-b border-white/5 bg-zinc-950/70 backdrop-blur-xl">
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<div class="mx-auto flex max-w-7xl items-center justify-between px-4 py-4 sm:px-6">
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<div class="flex items-center gap-3">
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<NuxtLink to="/" class="flex h-10 w-10 items-center justify-center rounded-xl bg-amber-400 text-zinc-950 font-display font-extrabold">A</NuxtLink>
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<div>
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<h1 class="font-display text-xl font-bold leading-none">{{ instanceName }}</h1>
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<p class="text-[11px] uppercase tracking-[0.22em] text-zinc-500">Shot queue</p>
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<p class="text-[11px] uppercase tracking-[0.22em] text-zinc-500">Queue</p>
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</div>
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</div>
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<div class="flex items-center gap-3 text-sm">
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@@ -18,16 +18,17 @@
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</div>
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</header>
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<main class="mx-auto max-w-7xl space-y-6 px-4 py-6 sm:px-6">
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<main class="mx-auto min-w-0 max-w-7xl space-y-6 px-4 py-6 sm:px-6">
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<div class="flex flex-wrap items-end justify-between gap-3">
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<div>
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<h2 class="font-display text-2xl font-bold">Queue</h2>
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<p class="mt-1 max-w-2xl text-sm text-zinc-400">
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Each shot ticks off when it saves. If a run stops, continue from the next unchecked scene.
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Jobs you submitted from Studio. A long shot script is one job; its shots are the list underneath. Run next inserts a waiting job after the current shot as its own clip.
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</p>
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</div>
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<div class="flex flex-wrap items-center gap-3">
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<p v-if="pendingCount" class="text-sm text-amber-100">{{ pendingCount }} shot{{ pendingCount === 1 ? '' : 's' }} waiting</p>
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<p v-if="waitingCount" class="text-sm text-amber-100">{{ waitingCount }} job{{ waitingCount === 1 ? '' : 's' }} waiting</p>
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<p v-else-if="pendingCount" class="text-sm text-amber-100">{{ pendingCount }} shot{{ pendingCount === 1 ? '' : 's' }} waiting</p>
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<button
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type="button"
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class="rounded-full border border-red-400/40 px-3 py-1.5 text-xs text-red-200 hover:border-red-300 hover:text-red-100 disabled:cursor-not-allowed disabled:opacity-50"
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@@ -40,21 +41,153 @@
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</div>
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<p v-if="error" class="rounded-2xl border border-red-400/30 bg-red-400/10 px-4 py-3 text-sm text-red-200">{{ error }}</p>
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<p v-else-if="!queues.length" class="glass rounded-3xl px-5 py-10 text-center text-sm text-zinc-400">
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No batches yet. Queue extensions or paste a shot script on the studio page, generate the first shot, then come back here for the rest.
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<p v-else-if="!jobs.length && !orphans.length" class="glass rounded-3xl px-5 py-10 text-center text-sm text-zinc-400">
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Nothing queued. Generate from Studio — a 30-shot script takes one slot, and you can line up more jobs behind it.
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</p>
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<section
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v-for="queue in queues"
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:key="queue.id"
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class="glass rounded-3xl p-5 sm:p-6 space-y-4"
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v-for="job in jobs"
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:key="job.id"
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class="glass min-w-0 max-w-full rounded-3xl p-5 sm:p-6 space-y-4"
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>
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<div class="flex flex-wrap items-start justify-between gap-3">
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<div class="min-w-0">
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<p class="text-[11px] uppercase tracking-[0.18em] text-zinc-500">Job</p>
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<h3 class="truncate font-display text-lg font-semibold text-zinc-100">{{ job.name }}</h3>
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<p class="mt-1 text-sm text-zinc-300">{{ jobLine(job) }}</p>
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<p v-if="job.shots && liveMessage[job.shots.id]" class="mt-1 text-xs text-amber-100">{{ liveMessage[job.shots.id] }}</p>
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<p v-if="job.lastError" class="mt-1 text-xs text-red-300">{{ job.lastError }}</p>
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</div>
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<div class="flex flex-wrap gap-2">
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<button
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v-if="job.status === 'waiting' && canCutIn"
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type="button"
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class="rounded-full border border-sky-300/40 px-3 py-1.5 text-xs text-sky-100 hover:border-sky-200 disabled:cursor-not-allowed disabled:opacity-50"
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:disabled="Boolean(busyId)"
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@click="cutIn(job)"
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>
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{{ job.cutIn ? 'Next after current shot' : 'Run next' }}
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</button>
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<template v-if="job.shots">
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<button
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type="button"
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class="rounded-full bg-amber-400 px-3 py-1.5 text-xs font-semibold text-zinc-950 disabled:cursor-not-allowed disabled:opacity-50"
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:disabled="busyId === job.shots.id || job.shots.status === 'running' || job.shots.status === 'complete' || job.shots.pendingCount === 0"
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@click="process(job.shots, 1)"
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>
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{{ continueLabel(job.shots) }}
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</button>
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<button
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type="button"
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class="rounded-full border border-white/10 px-3 py-1.5 text-xs text-zinc-200 hover:border-amber-300/40 disabled:cursor-not-allowed disabled:opacity-50"
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:disabled="busyId === job.shots.id || job.shots.status === 'running' || job.shots.status === 'complete' || job.shots.pendingCount < 2"
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@click="process(job.shots, Math.min(3, job.shots.pendingCount))"
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>
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Next {{ Math.min(3, job.shots.pendingCount) || 3 }}
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</button>
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<button
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type="button"
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class="rounded-full border border-white/10 px-3 py-1.5 text-xs text-zinc-200 hover:border-amber-300/40 disabled:cursor-not-allowed disabled:opacity-50"
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:disabled="busyId === job.shots.id || job.shots.status === 'running' || job.shots.status === 'complete' || job.shots.pendingCount === 0"
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@click="process(job.shots, 'all')"
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>
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Run remaining
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</button>
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<button
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v-if="job.shots.status === 'running'"
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type="button"
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class="rounded-full border border-red-400/40 px-3 py-1.5 text-xs text-red-200"
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@click="pause(job.shots)"
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>
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Pause after this shot
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</button>
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</template>
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<button
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v-if="job.status === 'waiting' || job.status === 'held'"
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type="button"
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class="rounded-full border border-white/10 px-3 py-1.5 text-xs text-zinc-400 hover:text-red-200"
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@click="removeJob(job)"
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>
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Remove job
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</button>
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</div>
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</div>
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<ol v-if="job.shots" class="space-y-2">
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<li
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v-for="segment in job.shots.segments"
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:key="segment.index"
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class="rounded-2xl border px-4 py-3"
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:class="segmentClass(job.shots, segment)"
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>
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<div class="flex items-start gap-3">
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<span
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class="mt-0.5 flex h-6 w-6 shrink-0 items-center justify-center rounded-full text-xs font-bold"
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:class="markClass(job.shots, segment)"
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>{{ markLabel(job.shots, segment) }}</span>
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<div class="min-w-0 flex-1">
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<div class="flex flex-wrap items-center justify-between gap-2">
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<p class="text-sm font-medium text-zinc-100">
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Shot {{ segment.index + 1 }}
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<span class="font-normal text-zinc-500">{{ segmentCaption(job.shots, segment) }}</span>
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</p>
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<span class="text-xs text-zinc-500">{{ segment.duration }}s</span>
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</div>
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<p
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v-if="segment.status === 'complete'"
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class="mt-1 truncate text-xs text-zinc-400"
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>{{ segment.prompt }}</p>
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<textarea
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v-else
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v-model="segment.prompt"
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rows="3"
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class="mt-2 max-h-36 w-full overflow-y-auto rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 [overflow-wrap:anywhere] focus:ring-2 disabled:opacity-70"
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:disabled="segment.status === 'running' || job.shots.status === 'running'"
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@focus="markDirty(job.shots.id, segment.index)"
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@change="saveSegment(job.shots, segment)"
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/>
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<DurationField
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v-if="segment.status !== 'complete' && segment.status !== 'running'"
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v-model="segment.duration"
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class="mt-3"
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label="Duration"
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@update:modelValue="saveSegment(job.shots, segment)"
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/>
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<div v-if="segment.clipId" class="mt-2">
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<a
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class="text-xs text-amber-200 hover:text-amber-100"
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:href="`/api/library/clips/${segment.clipId}/video`"
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target="_blank"
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rel="noreferrer"
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>Open saved clip</a>
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</div>
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<p v-if="segment.error" class="mt-2 text-xs text-red-300">{{ segment.error }}</p>
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</div>
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</div>
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</li>
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</ol>
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<ol v-else-if="job.plannedShots?.length" class="space-y-2">
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<li
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v-for="(shot, index) in job.plannedShots"
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:key="index"
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class="rounded-2xl border border-white/10 bg-zinc-950/50 px-4 py-3"
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>
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<p class="text-sm font-medium text-zinc-100">Shot {{ index + 1 }} <span class="font-normal text-zinc-500">· queued with this job</span></p>
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<p class="mt-1 max-h-24 overflow-y-auto whitespace-pre-wrap text-xs text-zinc-400 [overflow-wrap:anywhere]">{{ shot.prompt }}</p>
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</li>
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</ol>
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</section>
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<section
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v-for="queue in orphans"
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:key="queue.id"
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class="glass min-w-0 max-w-full rounded-3xl p-5 sm:p-6 space-y-4"
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>
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<div class="flex flex-wrap items-start justify-between gap-3">
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<div class="min-w-0">
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<p class="text-[11px] uppercase tracking-[0.18em] text-zinc-500">Shot batch</p>
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<h3 class="truncate font-display text-lg font-semibold text-zinc-100">{{ queue.name }}</h3>
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<p class="mt-1 text-sm text-zinc-300">
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{{ progressLine(queue) }}
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</p>
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<p class="mt-1 text-sm text-zinc-300">{{ progressLine(queue) }}</p>
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<p v-if="liveMessage[queue.id]" class="mt-1 text-xs text-amber-100">{{ liveMessage[queue.id] }}</p>
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<p v-if="queue.lastError" class="mt-1 text-xs text-red-300">{{ queue.lastError }}</p>
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</div>
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@@ -130,7 +263,7 @@
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v-else
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v-model="segment.prompt"
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rows="3"
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class="mt-2 w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2 disabled:opacity-70"
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class="mt-2 max-h-36 w-full overflow-y-auto rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 [overflow-wrap:anywhere] focus:ring-2 disabled:opacity-70"
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:disabled="segment.status === 'running' || queue.status === 'running'"
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@focus="markDirty(queue.id, segment.index)"
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@change="saveSegment(queue, segment)"
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@@ -182,9 +315,26 @@ type Queue = {
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segments: Segment[]
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}
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type StudioJobRow = {
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id: string
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status: string
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name: string
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shotCount: number
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liveJobId?: string
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shotQueueId?: string
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cutIn?: boolean
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holdForCutIn?: boolean
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lastError?: string
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shots?: Queue | null
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plannedShots?: { prompt: string; duration: number }[]
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completedCount?: number
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}
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const instanceName = ref(String(useRuntimeConfig().public.instanceName || 'AIGen'))
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const authEnabled = ref(false)
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const queues = ref<Queue[]>([])
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const jobs = ref<StudioJobRow[]>([])
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const orphans = ref<Queue[]>([])
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const waitingCount = ref(0)
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const pendingCount = ref(0)
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const error = ref('')
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const busyId = ref('')
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@@ -193,7 +343,11 @@ const dirty = new Set<string>()
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const sources = new Map<string, EventSource>()
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let pollTimer: ReturnType<typeof setInterval> | null = null
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const clearableCount = computed(() => queues.value.filter(queue => queue.status !== 'running').length)
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const canCutIn = computed(() => jobs.value.some(job => job.status === 'running' || job.status === 'held'))
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const clearableCount = computed(() => (
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jobs.value.filter(job => job.status === 'waiting' || job.status === 'held').length
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+ orphans.value.filter(queue => queue.status !== 'running').length
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))
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function dirtyKey(queueId: string, index: number) {
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return `${queueId}:${index}`
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@@ -219,6 +373,18 @@ function progressLine(queue: Queue) {
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return `Shot ${queue.completedCount} of ${queue.totalCount}`
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}
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function jobLine(job: StudioJobRow) {
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if (job.status === 'waiting') {
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return job.cutIn
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? `Next after the current shot · ${job.shotCount} shot${job.shotCount === 1 ? '' : 's'} · own clip, not part of the current sequence`
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: `Waiting · ${job.shotCount} shot${job.shotCount === 1 ? '' : 's'}`
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}
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if (job.shots) return progressLine(job.shots)
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if (job.status === 'held') return job.holdForCutIn ? 'Paused so another job can cut in' : 'Paused'
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if (job.status === 'running') return `Generating · ${job.shotCount} shot${job.shotCount === 1 ? '' : 's'}`
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return job.status
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}
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function continueLabel(queue: Queue) {
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const next = nextSegment(queue)
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if (!next) return 'Process next'
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@@ -258,7 +424,12 @@ function markLabel(queue: Queue, segment: Segment) {
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}
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function mergeQueues(incoming: Queue[]) {
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const previous = new Map(queues.value.map(queue => [queue.id, queue]))
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const previous = new Map(
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[
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...jobs.value.flatMap(job => job.shots ? [job.shots] : []),
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...orphans.value
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].map(queue => [queue.id, queue])
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)
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return incoming.map((next) => {
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const old = previous.get(next.id)
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if (!old) return next
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@@ -278,10 +449,22 @@ function mergeQueues(incoming: Queue[]) {
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}
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async function loadQueues() {
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const data = await $fetch<{ queues?: Queue[]; pendingCount?: number }>('/api/queues')
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queues.value = mergeQueues(data.queues || [])
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pendingCount.value = data.pendingCount || 0
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for (const queue of queues.value) {
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const data = await $fetch<{
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jobs?: StudioJobRow[]
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orphans?: Queue[]
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waitingCount?: number
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}>('/api/studio-queue?full=1')
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const nextJobs = (data.jobs || []).map((job) => (
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job.shots ? { ...job, shots: mergeQueues([job.shots])[0] } : job
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))
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jobs.value = nextJobs
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orphans.value = mergeQueues(data.orphans || [])
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waitingCount.value = data.waitingCount || 0
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pendingCount.value = [
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...nextJobs.flatMap(job => job.shots ? [job.shots] : []),
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...orphans.value
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].reduce((sum, queue) => sum + (queue.status === 'complete' ? 0 : queue.pendingCount), 0)
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for (const queue of [...nextJobs.map(job => job.shots).filter(Boolean), ...orphans.value] as Queue[]) {
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if (queue.status === 'running' && queue.currentJobId) listen(queue)
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}
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}
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@@ -305,6 +488,27 @@ function listen(queue: Queue) {
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}
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}
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async function cutIn(job: StudioJobRow) {
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busyId.value = job.id
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error.value = ''
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try {
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await $fetch(`/api/studio-queue/${job.id}/cut-in`, { method: 'POST' })
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await loadQueues()
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} catch (err: any) {
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error.value = err?.data?.statusMessage || err?.statusMessage || err?.message || 'Could not move that job next'
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} finally {
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busyId.value = ''
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}
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}
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async function removeJob(job: StudioJobRow) {
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if (!confirm('Remove this job from the queue? Saved clips stay in the library.')) return
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await $fetch(`/api/studio-queue/${job.id}`, { method: 'DELETE' }).catch((err: any) => {
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error.value = err?.data?.statusMessage || err?.message || 'Could not remove that job'
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})
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await loadQueues()
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}
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async function process(queue: Queue, count: number | 'all') {
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busyId.value = queue.id
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error.value = ''
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@@ -354,15 +558,17 @@ async function remove(queue: Queue) {
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async function clearAll() {
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const n = clearableCount.value
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if (!n) {
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error.value = 'Pause the batch that’s generating before clearing the queue.'
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error.value = 'Pause the job that’s generating before clearing the queue.'
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return
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}
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const running = queues.value.some(queue => queue.status === 'running')
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const extra = running ? ' The batch that’s generating will be left until you pause it.' : ''
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const label = n === 1 ? 'this batch' : `all ${n} batches`
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if (!confirm(`Remove ${label} from the queue? Saved clips stay in the library.${extra}`)) return
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const running = jobs.value.some(job => job.status === 'running') || orphans.value.some(queue => queue.status === 'running')
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const extra = running ? ' The job that’s generating will be left until you stop it.' : ''
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if (!confirm(`Clear waiting and paused jobs from the queue? Saved clips stay in the library.${extra}`)) return
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error.value = ''
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try {
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for (const job of jobs.value.filter(item => item.status === 'waiting' || item.status === 'held')) {
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await $fetch(`/api/studio-queue/${job.id}`, { method: 'DELETE' }).catch(() => null)
|
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}
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await $fetch('/api/queues', { method: 'DELETE' })
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await loadQueues()
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} catch (err: any) {
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@@ -391,7 +597,10 @@ onMounted(async () => {
|
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await loadQueues().catch((err: any) => {
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error.value = err?.data?.statusMessage || err?.message || 'Could not load the queue'
|
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})
|
||||
pollTimer = setInterval(() => { void loadQueues().catch(() => null) }, 4000)
|
||||
pollTimer = setInterval(() => {
|
||||
if (typeof document !== 'undefined' && document.hidden) return
|
||||
void loadQueues().catch(() => null)
|
||||
}, 4000)
|
||||
})
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
|
||||
Reference in New Issue
Block a user