Stop cancelled video jobs from coming back after delete.
A leftover process-remaining wake was flipping the row back to running or error, so Remove looked like it did nothing. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
+2
-2
@@ -1108,12 +1108,12 @@
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{{ job.cutIn ? 'Next' : (canCutInStudioJob ? 'Run next' : 'Start now') }}
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</button>
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<button
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v-if="job.status === 'waiting' || job.status === 'held'"
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v-if="job.status === 'waiting' || job.status === 'held' || job.status === 'running' || job.status === 'error'"
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type="button"
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class="shrink-0 text-xs text-zinc-400 hover:text-red-200"
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@click="dismissStudioJob(job.id)"
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>
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Remove
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{{ job.status === 'running' ? 'Cancel' : 'Remove' }}
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</button>
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</li>
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</ul>
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+9
-6
@@ -537,7 +537,7 @@ const pauseDisabledReason = computed(() => {
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return ''
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})
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const clearableCount = computed(() => (
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jobs.value.filter(job => job.status === 'waiting' || job.status === 'held').length
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jobs.value.filter(job => job.status === 'waiting' || job.status === 'held' || job.status === 'error').length
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+ orphans.value.filter(queue => queue.status !== 'running').length
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))
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@@ -776,7 +776,7 @@ function jobThumb(job: StudioJobRow) {
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}
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function canRemoveJob(job: StudioJobRow) {
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return job.status === 'waiting' || job.status === 'held' || job.status === 'running'
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return job.status === 'waiting' || job.status === 'held' || job.status === 'running' || job.status === 'error'
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}
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function promptSnippet(text?: string) {
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@@ -841,9 +841,12 @@ async function confirmRemove() {
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}
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async function removeJob(job: StudioJobRow) {
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await $fetch(`/api/studio-queue/${job.id}`, { method: 'DELETE' }).catch((err: any) => {
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error.value = err?.data?.statusMessage || err?.message || 'Could not remove that job'
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})
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try {
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await $fetch(`/api/studio-queue/${job.id}`, { method: 'DELETE' })
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} catch (err: any) {
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error.value = err?.data?.statusMessage || err?.statusMessage || err?.message || 'Could not remove that job'
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throw err
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}
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await loadQueues()
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}
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@@ -1002,7 +1005,7 @@ async function clearAll() {
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if (!confirm(`Clear waiting and paused jobs from the queue? Saved clips stay in the library.${extra}`)) return
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error.value = ''
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try {
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for (const job of jobs.value.filter(item => item.status === 'waiting' || item.status === 'held')) {
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for (const job of jobs.value.filter(item => item.status === 'waiting' || item.status === 'held' || item.status === 'error')) {
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await $fetch(`/api/studio-queue/${job.id}`, { method: 'DELETE' }).catch(() => null)
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}
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await $fetch('/api/queues', { method: 'DELETE' })
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@@ -58,6 +58,7 @@ export interface ShotQueue {
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const writeChains = new Map<string, Promise<unknown>>()
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const activeJobs = new Map<string, string>()
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const cancelledQueueIds = new Set<string>()
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function libraryRoot() {
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const config = useRuntimeConfig()
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@@ -135,9 +136,23 @@ export function queueIsProcessing(id: string) {
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return activeJobs.has(id)
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}
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export function markShotQueueCancelled(id: string) {
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if (!id) return
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cancelledQueueIds.add(id)
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activeJobs.delete(id)
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}
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export function isShotQueueCancelled(id: string) {
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return Boolean(id) && cancelledQueueIds.has(id)
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}
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export function setQueueJob(id: string, jobId: string | null) {
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if (jobId) activeJobs.set(id, jobId)
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else activeJobs.delete(id)
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if (jobId) {
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if (cancelledQueueIds.has(id)) return
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activeJobs.set(id, jobId)
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} else {
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activeJobs.delete(id)
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}
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}
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export function getQueueJobId(id: string) {
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@@ -229,6 +244,9 @@ export async function createShotQueue(params: {
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}
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export async function updateShotQueue(owner: string, id: string, patch: (queue: ShotQueue) => void) {
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if (cancelledQueueIds.has(id)) {
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throw createError({ statusCode: 410, statusMessage: 'This batch was removed' })
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}
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return mutate(owner, (queues) => {
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const queue = queues.find(item => item.id === id)
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if (!queue) throw createError({ statusCode: 404, statusMessage: 'Queue not found' })
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@@ -314,6 +332,9 @@ export async function syncQueueFromJob(job: Job, clipId?: string) {
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}
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export async function prepareQueueBurst(owner: string, id: string, count: number | 'all') {
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if (cancelledQueueIds.has(id)) {
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throw createError({ statusCode: 410, statusMessage: 'This batch was removed' })
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}
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return mutate(owner, (queues) => {
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const queue = queues.find(item => item.id === id)
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if (!queue) throw createError({ statusCode: 404, statusMessage: 'Queue not found' })
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@@ -418,7 +439,7 @@ export async function deleteShotQueue(owner: string, id: string, options: { forc
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if (!options.force && activeJobs.has(id)) {
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throw createError({ statusCode: 409, statusMessage: 'Stop this batch before deleting it' })
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}
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activeJobs.delete(id)
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markShotQueueCancelled(id)
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return mutate(owner, (queues) => {
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const index = queues.findIndex(item => item.id === id)
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if (index < 0) throw createError({ statusCode: 404, statusMessage: 'Queue not found' })
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+37
-17
@@ -346,20 +346,28 @@ export async function patchStudioJob(owner: string, id: string, patch: (job: Stu
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})
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}
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function canCancelStudioStatus(status: StudioJobStatus) {
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return status === 'waiting' || status === 'held' || status === 'running' || status === 'error'
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}
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export async function cancelStudioJob(owner: string, id: string) {
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const before = readJobs(owner).find(item => item.id === id)
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if (!before) throw createError({ statusCode: 404, statusMessage: 'Queued job not found' })
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if (before.status !== 'waiting' && before.status !== 'held' && before.status !== 'running') {
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if (!canCancelStudioStatus(before.status)) {
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throw createError({ statusCode: 409, statusMessage: 'That job is no longer in the queue' })
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}
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const stopLive = before.status === 'running'
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const liveJobId = before.liveJobId
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const shotQueueId = before.shotQueueId
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if (shotQueueId) {
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const { markShotQueueCancelled, setQueueJob } = await import('~/server/utils/shotQueue')
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markShotQueueCancelled(shotQueueId)
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setQueueJob(shotQueueId, null)
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}
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const result = await mutateStore(owner, (store) => {
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const job = store.jobs.find(item => item.id === id)
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if (!job) throw createError({ statusCode: 404, statusMessage: 'Queued job not found' })
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if (job.status !== 'waiting' && job.status !== 'held' && job.status !== 'running') {
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if (!canCancelStudioStatus(job.status)) {
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throw createError({ statusCode: 409, statusMessage: 'That job is no longer in the queue' })
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}
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job.status = 'cancelled'
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@@ -368,6 +376,8 @@ export async function cancelStudioJob(owner: string, id: string) {
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job.pauseAfterCurrent = false
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job.pausedByUser = false
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job.liveJobId = undefined
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job.shotQueueId = undefined
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job.lastError = undefined
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job.updatedAt = Date.now()
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const stillCutIn = store.jobs.some(item => item.status === 'waiting' && item.cutIn)
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if (!stillCutIn) {
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@@ -380,13 +390,10 @@ export async function cancelStudioJob(owner: string, id: string) {
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syncPausedFlag(store)
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return structuredClone(job)
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})
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if (stopLive) {
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await stopLiveGeneration(liveJobId, shotQueueId)
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}
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if (result.shotQueueId) {
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const { deleteShotQueue, setQueueJob } = await import('~/server/utils/shotQueue')
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setQueueJob(result.shotQueueId, null)
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await deleteShotQueue(owner, result.shotQueueId, { force: true }).catch(() => null)
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if (shotQueueId) {
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const { deleteShotQueue } = await import('~/server/utils/shotQueue')
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await deleteShotQueue(owner, shotQueueId, { force: true }).catch(() => null)
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}
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const jobs = readJobs(owner)
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if (!jobs.some(item => item.status === 'waiting' && item.cutIn)) {
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@@ -425,12 +432,13 @@ async function stopLiveGeneration(liveJobId?: string, shotQueueId?: string) {
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}
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export async function cancelOrphanQueue(owner: string, queueId: string) {
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const { getShotQueue, getQueueJobId, queueIsProcessing, deleteShotQueue } = await import('~/server/utils/shotQueue')
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const { getShotQueue, getQueueJobId, queueIsProcessing, deleteShotQueue, markShotQueueCancelled } = await import('~/server/utils/shotQueue')
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const queue = getShotQueue(owner, queueId)
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if (!queue) throw createError({ statusCode: 404, statusMessage: 'Queue not found' })
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markShotQueueCancelled(queueId)
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const generating = queue.status === 'running' || queueIsProcessing(queueId)
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const liveJobId = getQueueJobId(queueId) || queue.currentJobId
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if (generating) {
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if (generating || liveJobId) {
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await stopLiveGeneration(liveJobId, queueId)
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}
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await deleteShotQueue(owner, queueId, { force: true }).catch(() => null)
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@@ -650,33 +658,43 @@ async function dispatchStudioQueue() {
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}
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async function resumeHeldStudioJob(item: StudioJob) {
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if (!item.shotQueueId) {
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const latest = readJobs(item.ownerKey).find(job => job.id === item.id)
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if (!latest || latest.status === 'cancelled') return false
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if (!latest.shotQueueId) {
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await patchStudioJob(item.ownerKey, item.id, (job) => {
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if (job.status === 'cancelled') return
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job.status = 'complete'
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job.holdForCutIn = false
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})
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return false
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}
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const { isShotQueueCancelled } = await import('~/server/utils/shotQueue')
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if (isShotQueueCancelled(latest.shotQueueId)) return false
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await patchStudioJob(item.ownerKey, item.id, (job) => {
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if (job.status === 'cancelled') return
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job.status = 'running'
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job.lastError = undefined
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})
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if (readJobs(item.ownerKey).find(job => job.id === item.id)?.status === 'cancelled') return false
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const { startQueueBurst } = await import('~/server/utils/videoChain')
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const count = item.resumeAutoRun ? 'all' as const : 1
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const count = latest.resumeAutoRun ? 'all' as const : 1
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try {
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const started = await startQueueBurst(item.ownerKey, item.shotQueueId, count)
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const started = await startQueueBurst(item.ownerKey, latest.shotQueueId, count)
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await patchStudioJob(item.ownerKey, item.id, (job) => {
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if (job.status === 'cancelled') return
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job.status = 'running'
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job.liveJobId = started.jobId
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job.holdForCutIn = false
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job.cutIn = false
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})
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return true
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return readJobs(item.ownerKey).find(job => job.id === item.id)?.status === 'running'
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} catch (error) {
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const message = error instanceof Error ? error.message : String(error)
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if (/already processing/i.test(message)) return true
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if (/removed|not found/i.test(message)) return false
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const transient = /offline|never answered|host agent|unreachable|asleep|Starting Comfy|ComfyUI \(1\)|instance picker/i.test(message)
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await patchStudioJob(item.ownerKey, item.id, (job) => {
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if (job.status === 'cancelled') return
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job.status = transient ? 'held' : 'error'
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job.lastError = message
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job.holdForCutIn = transient
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@@ -1116,7 +1134,7 @@ export async function onLiveVideoSettled(job: Job) {
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await mutateStore(owner, (store) => {
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const row = store.jobs.find(item => item.liveJobId === job.id)
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|| (job.library?.queueId ? store.jobs.find(item => item.shotQueueId === job.library?.queueId) : undefined)
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if (!row) {
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if (!row || row.status === 'cancelled') {
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syncPausedFlag(store)
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return
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}
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@@ -1321,9 +1339,11 @@ export async function toggleStudioQueuePause(owner: string, options: {
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}
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export async function onStudioQueueBurstStarted(owner: string, queueId: string, liveJobId: string) {
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const { isShotQueueCancelled } = await import('~/server/utils/shotQueue')
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if (isShotQueueCancelled(queueId)) return
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await mutateStore(owner, (store) => {
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const row = store.jobs.find(job => job.shotQueueId === queueId)
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if (!row) {
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if (!row || row.status === 'cancelled') {
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syncPausedFlag(store)
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return
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}
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@@ -13,6 +13,7 @@ import { onLiveVideoSettled, onStudioQueueBurstStarted } from '~/server/utils/st
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import {
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finishQueueBurst,
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getShotQueue,
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isShotQueueCancelled,
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lastCompletedIndex,
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liveSegmentPrompt,
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prepareQueueBurst,
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@@ -515,6 +516,9 @@ export async function runGeneration(job: Job, params: VideoChainParams) {
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}
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export async function startQueueBurst(owner: string, queueId: string, count: number | 'all') {
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if (isShotQueueCancelled(queueId)) {
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throw createError({ statusCode: 410, statusMessage: 'This batch was removed' })
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}
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await ensureComfyReady((status) => {
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console.log(JSON.stringify({
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src: 'video-chain',
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@@ -524,6 +528,9 @@ export async function startQueueBurst(owner: string, queueId: string, count: num
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message: status.message
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}))
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})
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if (isShotQueueCancelled(queueId)) {
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throw createError({ statusCode: 410, statusMessage: 'This batch was removed' })
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}
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const { queue, count: n } = await prepareQueueBurst(owner, queueId, count)
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const lastIndex = lastCompletedIndex(queue)
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const clipId = queue.currentClipId
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