export const IMAGE_V2_MODES = ['edit', 'compose', 'refine'] as const export const IMAGE_V2_TASKS = ['scene', 'identity', 'outfit', 'face_lock', 'refine'] as const export type ImageV2Mode = (typeof IMAGE_V2_MODES)[number] export type ImageV2Task = (typeof IMAGE_V2_TASKS)[number] export const IMAGE_V2_STEPS_DEFAULT = 24 export const IMAGE_V2_CFG_DEFAULT = 4 export const IMAGE_V2_TURBO_STEPS = 8 export const IMAGE_V2_TURBO_CFG = 1 export const IMAGE_V2_SNOFS_MODEL = 0.65 export const IMAGE_V2_SNOFS_CLIP = 0.35 export const IMAGE_V2_CONSISTENCY_MODEL = 0.7 export const IMAGE_V2_CONSISTENCY_CLIP = 0.7 export const IMAGE_V2_STRENGTH_MIN = 0 export const IMAGE_V2_STRENGTH_MAX = 2 export const IMAGE_V2_STRENGTH_STEP = 0.05 export const IMAGE_V2_SNOFS_LORA = 'klein_snofs_v1_4.safetensors' export const IMAGE_V2_CONSISTENCY_LORA = 'Flux2-Klein-9B-consistency-V2.safetensors' export const IMAGE_V2_DENOISE_DEFAULT = 0.35 export const IMAGE_V2_DENOISE_MIN = 0.15 export const IMAGE_V2_DENOISE_MAX = 0.75 export const IMAGE_V2_DENOISE_STEP = 0.01 export const IMAGE_V2_REFINE_FACE = { strength: 0.28, snofsModel: 0.55, snofsClip: 0.25, consistencyModel: 0.75, consistencyClip: 0.8 } export const IMAGE_V2_REFINE_HAND = { strength: 0.4, snofsModel: 0.65, snofsClip: 0.3, consistencyModel: 0.7, consistencyClip: 0.7 } export const IMAGE_V2_REFINE_HEAVY = { strength: 0.55 } export const IMAGE_V2_REFINE_FACE_PROMPT = 'same face as the canvas, same glasses, same cheeks and jaw. Change only the face in the masked area.' export const IMAGE_V2_ROLE_HEADERS: Record, string> = { outfit: 'Person, face, body, pose, and background from image 1. Clothing only from image 2. Fit the outfit from image 2 to the body in image 1. Do not copy image 2’s face, body shape, or pose.', face_lock: 'Body, pose, and scene from image 1. Exact face from image 2.', identity: 'Same person as image 1. Use image 2 only to reinforce the face. Follow the user’s pose/scene prompt.' } export function parseImageV2Mode(raw: unknown): ImageV2Mode | null { const value = String(raw || '').trim().toLowerCase() return IMAGE_V2_MODES.includes(value as ImageV2Mode) ? value as ImageV2Mode : null } export function parseImageV2Task(raw: unknown, fallback: ImageV2Task = 'scene'): ImageV2Task { const value = String(raw || '').trim().toLowerCase() return IMAGE_V2_TASKS.includes(value as ImageV2Task) ? value as ImageV2Task : fallback } export function clampImageV2Strength(raw: unknown, fallback: number) { const value = Number(raw) if (!Number.isFinite(value)) return fallback const snapped = Math.round(value / IMAGE_V2_STRENGTH_STEP) * IMAGE_V2_STRENGTH_STEP return Math.min(IMAGE_V2_STRENGTH_MAX, Math.max(IMAGE_V2_STRENGTH_MIN, Math.round(snapped * 100) / 100)) } export function clampImageV2Denoise(raw: unknown, fallback = IMAGE_V2_DENOISE_DEFAULT) { const value = Number(raw) if (!Number.isFinite(value)) return fallback const snapped = Math.round(value / IMAGE_V2_DENOISE_STEP) * IMAGE_V2_DENOISE_STEP return Math.min(IMAGE_V2_DENOISE_MAX, Math.max(IMAGE_V2_DENOISE_MIN, Math.round(snapped * 100) / 100)) } export function composeImageV2Prompt(mode: ImageV2Mode, task: ImageV2Task, prompt: string) { const body = String(prompt || '').trim() if (mode === 'refine' || mode !== 'compose' || task === 'scene') return body const header = IMAGE_V2_ROLE_HEADERS[task as Exclude] return header ? `${header}\n\n${body}` : body } export type ImageV2PresetSettings = { mode?: ImageV2Mode task?: ImageV2Task negative?: string snofsModel?: number snofsClip?: number consistencyModel?: number consistencyClip?: number steps?: number cfg?: number megapixels?: number turbo?: boolean strength?: number }