Name, save, and load ordered scenes on the server; assemble copyable text with a Batch-compatible double blank line between scenes.
69 lines
1.8 KiB
JavaScript
69 lines
1.8 KiB
JavaScript
/** Pure prompt-sequence helpers (shared by page + tests). */
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export function newId() {
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if (typeof crypto !== 'undefined' && typeof crypto.randomUUID === 'function') {
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return crypto.randomUUID()
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}
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return `ps-${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 10)}`
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}
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export function emptyCharacter() {
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return { id: newId(), name: '', description: '' }
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}
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export function emptyScene(index = 1) {
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return {
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id: newId(),
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title: `Scene ${Math.max(1, index)}`,
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style: '',
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settings: '',
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characters: [emptyCharacter()],
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prompt: ''
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}
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}
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export function cloneSceneForNext(previous, nextIndex) {
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return {
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id: newId(),
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title: `Scene ${nextIndex}`,
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style: previous.style,
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settings: previous.settings,
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characters: (previous.characters || []).map(character => ({
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id: newId(),
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name: character.name,
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description: character.description
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})),
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prompt: previous.prompt
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}
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}
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export function formatCharacterLine(character) {
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const name = String(character?.name || '').trim()
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const description = String(character?.description || '').trim()
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if (!name && !description) return ''
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if (name && description) return `${name}: ${description}`
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return name || description
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}
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export function assembleSceneText(scene) {
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const characterBlock = (scene?.characters || [])
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.map(formatCharacterLine)
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.filter(Boolean)
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.join('\n')
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const parts = [
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String(scene?.style || '').trim(),
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String(scene?.settings || '').trim(),
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characterBlock,
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String(scene?.prompt || '').trim()
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].filter(Boolean)
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return parts.join('\n\n')
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}
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/** Scenes join with \\n\\n\\n (desktop Batch double blank). Name is never included. */
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export function assembleSequenceText(sequence) {
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return (sequence?.scenes || [])
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.map(assembleSceneText)
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.filter(Boolean)
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.join('\n\n\n')
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}
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