Files
aigen/pages/music.vue
T
TowstyandCursor 3081b8fa36 Tighten YuE for 16GB VRAM and stop the false Waiting status.
Cap Stage-A segments and use a heavier mmgp profile so long lyrics stop OOMing mid-run, and show that Comfy is actually working.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-09-03 17:19:19 -05:00

689 lines
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<template>
<div class="min-h-dvh min-w-0">
<AppHeader
:subtitle="headerSubtitle"
current="music"
:queue-count="queueCount"
/>
<main class="mx-auto min-w-0 max-w-7xl space-y-6 px-4 py-6 sm:px-6">
<StudioKindCards current="music" />
<div class="grid min-w-0 gap-6 lg:grid-cols-[minmax(0,1fr)_minmax(0,1fr)] lg:items-stretch">
<section class="glass min-w-0 max-w-full space-y-5 rounded-3xl p-5 sm:p-6">
<div>
<h2 class="font-display text-2xl font-bold">Music Generator</h2>
<p class="mt-1 text-sm text-zinc-400">
Tags describe style and voice. Lyrics use structure chips. Instrumental skips the vocal line.
</p>
</div>
<div>
<p class="mb-2 text-xs uppercase tracking-wider text-zinc-500">Engine</p>
<div class="grid grid-cols-2 gap-2">
<button
type="button"
class="rounded-xl border px-3 py-2 text-left text-sm"
:class="engineFamily === 'ace' ? 'border-amber-300 bg-amber-400/10 text-amber-100' : 'border-white/10 hover:border-white/20'"
@click="selectEngineFamily('ace')"
>
<span class="block font-semibold">ACE-Step</span>
<span class="text-xs text-zinc-400">Native Comfy checkpoint. Fast vocals.</span>
</button>
<div
class="cursor-pointer rounded-xl border px-3 py-2 text-left text-sm"
:class="engineFamily === 'yue' ? 'border-amber-300 bg-amber-400/10 text-amber-100' : 'border-white/10 hover:border-white/20'"
role="button"
tabindex="0"
@click="selectEngineFamily('yue')"
@keydown.enter.prevent="selectEngineFamily('yue')"
>
<span class="flex items-center gap-2">
<span class="font-semibold">YuE</span>
<InfoTip
aria-label="What YuE does"
text="YuE is a separate lyrics-to-song engine (stage-1 7B + stage-2 1B + xcodec). It needs the ComfyUI_YuE custom node on Beast and is slower and heavier than ACE-Step. Use it when you want a full sung track from lyrics rather than ACE-Step’s tag-conditioned sampler."
/>
</span>
<span class="text-xs text-zinc-400">Lyrics-to-song. Custom node.</span>
</div>
</div>
</div>
<div v-if="engineFamily === 'ace'" class="flex items-center justify-between gap-3 rounded-2xl border border-white/10 bg-zinc-950/40 px-4 py-3 text-sm">
<span class="min-w-0">
<span class="flex items-center gap-2">
<span class="block font-medium text-zinc-200">ACE-Step 1.5</span>
<InfoTip
aria-label="What ACE-Step 1.5 does"
:text="ace15Info"
/>
</span>
<span class="mt-0.5 block text-xs text-zinc-500">Turbo AIO checkpoint. Different graph than v1, usually 8 steps.</span>
</span>
<label class="relative inline-flex h-6 w-11 shrink-0 cursor-pointer items-center" title="Toggle ACE-Step 1.5">
<input v-model="ace15" type="checkbox" class="peer sr-only" role="switch">
<span class="absolute inset-0 rounded-full bg-zinc-700 transition peer-checked:bg-amber-400" />
<span class="absolute left-0.5 top-0.5 h-5 w-5 rounded-full bg-white transition peer-checked:translate-x-5" />
</label>
</div>
<p v-if="error" class="rounded-2xl border border-red-400/30 bg-red-400/10 px-4 py-3 text-sm text-red-200">{{ error }}</p>
<label class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Genre &amp; style tags</span>
<input
v-model="tags"
class="w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2"
:placeholder="tagsPlaceholder"
maxlength="2000"
>
</label>
<div>
<div class="mb-1 flex flex-wrap items-center justify-between gap-2">
<span class="text-sm font-medium text-zinc-300">Lyrics</span>
<label class="flex cursor-pointer items-center gap-2 text-xs text-zinc-400">
<input v-model="instrumental" type="checkbox" class="accent-amber-400">
Instrumental
</label>
</div>
<div class="mb-2 flex flex-wrap gap-1.5">
<button
v-for="chip in chips"
:key="chip"
type="button"
class="rounded-full border border-white/10 px-2.5 py-1 text-[11px] text-zinc-300 hover:border-amber-300/50 hover:text-white disabled:opacity-40"
:disabled="instrumental"
@click="insertChip(chip)"
>{{ chip }}</button>
</div>
<textarea
ref="lyricsEl"
v-model="lyrics"
rows="12"
class="max-h-[min(28rem,50vh)] w-full overflow-y-auto rounded-2xl border border-white/10 bg-zinc-950/70 px-4 py-3 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 [overflow-wrap:anywhere] focus:ring-2 disabled:opacity-50"
:disabled="instrumental"
:placeholder="lyricsPlaceholder"
/>
</div>
<div class="grid gap-4 sm:grid-cols-2">
<label class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Duration · {{ duration }}s</span>
<input
v-model.number="duration"
type="range"
class="aigen-slider w-full"
:min="durationMin"
:max="durationMax"
step="5"
>
<span class="mt-1 block text-[11px] text-zinc-500">{{ engineFamily === 'yue' ? 'YuE uses this as stage-A length' : `${durationMin}–${durationMax} seconds` }}</span>
</label>
<label v-if="engineFamily !== 'yue'" class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Steps · {{ steps }}</span>
<input
v-model.number="steps"
type="range"
class="aigen-slider w-full"
:min="stepsMin"
:max="stepsMax"
step="1"
>
<span class="mt-1 block text-[11px] text-zinc-500">{{ ace15 ? '8 is the usual 1.5 turbo range' : '30–50 is the usual range' }}</span>
</label>
</div>
<div class="grid gap-3 sm:grid-cols-2">
<label class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Seed</span>
<input
v-model="seed"
class="w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2"
placeholder="random"
>
</label>
<label class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Folder</span>
<select v-model="folderId" class="w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm">
<option v-for="folder in folders" :key="folder.id" :value="folder.id">{{ folder.name }}</option>
</select>
</label>
</div>
<label class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Name</span>
<input
v-model="name"
class="w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm outline-none ring-amber-300/40 placeholder:text-zinc-600 focus:ring-2"
maxlength="80"
placeholder="Optional track name"
>
</label>
<button
type="button"
class="inline-flex w-full items-center justify-center gap-2 rounded-2xl bg-amber-400 px-4 py-3 text-sm font-semibold text-zinc-950 hover:bg-amber-300 disabled:cursor-not-allowed disabled:opacity-50"
:disabled="busy || blocked"
@click="generate"
>
<span
v-if="busy"
class="h-4 w-4 animate-spin rounded-full border-2 border-zinc-950/20 border-t-zinc-950"
/>
{{ busy ? (status || 'Generating…') : 'Generate' }}
</button>
<p v-if="blockReason" class="text-xs text-zinc-400">{{ blockReason }}</p>
<p v-else-if="queued" class="text-xs text-zinc-400">
Waiting in the job queue.
<button type="button" class="text-amber-200 hover:text-amber-100" @click="inspectJobId = studioJobId || liveMusicId">Inspect</button>
·
<NuxtLink to="/queue" class="text-amber-200 hover:text-amber-100">Open Queue</NuxtLink>
</p>
<div v-if="musicPresets.length" class="rounded-2xl border border-white/10 bg-zinc-950/40 p-4">
<label class="block text-sm">
<span class="mb-1 block font-medium text-zinc-300">Templates</span>
<select v-model="presetId" class="w-full rounded-xl border border-white/10 bg-zinc-950 px-3 py-2 text-sm" @change="applyPreset">
<option value="">Load a saved template</option>
<option v-for="preset in musicPresets" :key="preset.id" :value="preset.id">{{ preset.name }}</option>
</select>
</label>
</div>
</section>
<section class="glass min-w-0 max-w-full space-y-4 rounded-3xl p-5 sm:p-6">
<div>
<h2 class="font-display text-2xl font-bold">Output</h2>
<p class="mt-1 text-sm text-zinc-400">{{ status || 'Waiting for a generate.' }}</p>
<button
v-if="studioJobId || liveMusicId"
type="button"
class="mt-2 text-xs text-amber-200 hover:text-amber-100"
@click="inspectJobId = studioJobId || liveMusicId"
>Inspect this job</button>
</div>
<div v-if="busy" class="h-2 overflow-hidden rounded-full bg-zinc-800">
<div class="progress-glow h-full rounded-full bg-amber-400 transition-[width]" :style="{ width: `${Math.max(progress, 4)}%` }" />
</div>
<AudioPlayer
v-if="audioUrl"
:src="audioUrl"
:download-name="downloadName"
/>
<div v-else class="flex min-h-44 items-center justify-center rounded-2xl border border-dashed border-white/10 text-sm text-zinc-500">
Generated FLAC / WAV plays here
</div>
<p v-if="trackId" class="text-xs text-zinc-500">
Saved to library.
<NuxtLink to="/library" class="text-amber-200 hover:text-amber-100">Open Library</NuxtLink>
</p>
</section>
</div>
</main>
<QueuedJobModal :job-id="inspectJobId" @close="inspectJobId = ''" />
</div>
</template>
<script setup lang="ts">
import {
DEFAULT_MUSIC_LYRICS,
DEFAULT_MUSIC_TAGS,
MUSIC_CFG_DEFAULT,
MUSIC_CFG_DEFAULT_15,
MUSIC_DURATION_DEFAULT,
MUSIC_DURATION_MAX,
MUSIC_DURATION_MIN,
MUSIC_STEPS_DEFAULT,
MUSIC_STEPS_DEFAULT_15,
MUSIC_STEPS_MAX,
MUSIC_STEPS_MIN,
MUSIC_STRUCTURE_CHIPS,
parseMusicEngine,
type MusicEngine
} from '~/utils/music'
import { ensureGenerationNotifyPermission, notifyGenerationComplete } from '~/utils/generationNotify'
import type { LibraryFolder } from '~/utils/libraryBrowse'
import { LOAD_GENERATION_PAYLOAD_KEY, LOAD_MUSIC_JOB_KEY } from '~/utils/queuedJob'
import type { GenerationPreset, MusicPresetSettings } from '~/utils/generationPresets'
const tagsPlaceholder = DEFAULT_MUSIC_TAGS
const lyricsPlaceholder = DEFAULT_MUSIC_LYRICS
const chips = MUSIC_STRUCTURE_CHIPS
const durationMin = MUSIC_DURATION_MIN
const durationMax = MUSIC_DURATION_MAX
const stepsMin = MUSIC_STEPS_MIN
const stepsMax = MUSIC_STEPS_MAX
const ace15Info = 'Turns on ACE-Step 1.5 Turbo, the all-in-one checkpoint already on Beast. 1.5 uses a different Comfy graph than v1: a 1.5 text encoder (tags, BPM, key, duration) and EmptyAceStep1.5LatentAudio, usually with 8 sampler steps and CFG 1. Songs often come back faster and cleaner. Lyrics-strength from v1 does not apply. Leave this off to stay on ACE-Step v1 3.5B, which is the graph that already generated on this GPU.'
const tags = ref(DEFAULT_MUSIC_TAGS)
const lyrics = ref(DEFAULT_MUSIC_LYRICS)
const instrumental = ref(false)
const duration = ref(MUSIC_DURATION_DEFAULT)
const steps = ref(MUSIC_STEPS_DEFAULT)
const seed = ref('')
const name = ref('')
const folderId = ref('')
const folders = ref<LibraryFolder[]>([])
const lyricsEl = ref<HTMLTextAreaElement | null>(null)
const ace15 = ref(false)
const engineFamily = ref<'ace' | 'yue'>('ace')
const busy = ref(false)
const error = ref('')
const status = ref('')
const progress = ref(0)
const audioUrl = ref('')
const trackId = ref('')
const jobId = ref('')
const studioJobId = ref('')
const queued = ref(false)
const queueCount = ref(0)
const downloadName = ref('track.flac')
const inspectJobId = ref('')
const liveMusicId = ref('')
const musicPresets = ref<GenerationPreset[]>([])
const presetId = ref('')
let source: EventSource | null = null
let listenGen = 0
let settled = false
let queuePoll: ReturnType<typeof setInterval> | null = null
let recoverPoll: ReturnType<typeof setInterval> | null = null
const blocked = computed(() => !tags.value.trim() || (!instrumental.value && !lyrics.value.trim()) || !folderId.value)
const headerSubtitle = computed(() => {
if (engineFamily.value === 'yue') return 'YuE · lyrics-to-song'
return ace15.value ? 'ACE-Step 1.5 · vocals' : 'ACE-Step · vocals'
})
const selectedEngine = computed<MusicEngine>(() => {
if (engineFamily.value === 'yue') return 'yue'
return ace15.value ? 'ace-step-1.5' : 'ace-step'
})
const blockReason = computed(() => {
if (!folderId.value) return 'Choose a library folder before generating.'
if (!tags.value.trim()) return 'Add genre and style tags.'
if (!instrumental.value && !lyrics.value.trim()) return 'Write lyrics, or turn on Instrumental.'
return ''
})
function selectEngineFamily(family: 'ace' | 'yue') {
engineFamily.value = family
if (family === 'ace' && ace15.value && steps.value === MUSIC_STEPS_DEFAULT) {
steps.value = MUSIC_STEPS_DEFAULT_15
}
if (family === 'ace' && !ace15.value && steps.value === MUSIC_STEPS_DEFAULT_15) {
steps.value = MUSIC_STEPS_DEFAULT
}
}
function applyEngine(engine: MusicEngine) {
if (engine === 'yue') {
engineFamily.value = 'yue'
ace15.value = false
return
}
engineFamily.value = 'ace'
ace15.value = engine === 'ace-step-1.5'
}
watch(ace15, (on) => {
if (engineFamily.value !== 'ace') return
if (on && (steps.value === MUSIC_STEPS_DEFAULT || steps.value >= 30)) steps.value = MUSIC_STEPS_DEFAULT_15
if (!on && steps.value === MUSIC_STEPS_DEFAULT_15) steps.value = MUSIC_STEPS_DEFAULT
})
function insertChip(chip: string) {
const el = lyricsEl.value
const token = `${chip}\n`
if (!el) {
lyrics.value = `${lyrics.value}${lyrics.value.endsWith('\n') || !lyrics.value ? '' : '\n'}${token}`
return
}
const start = el.selectionStart ?? lyrics.value.length
const end = el.selectionEnd ?? start
lyrics.value = `${lyrics.value.slice(0, start)}${token}${lyrics.value.slice(end)}`
nextTick(() => {
const pos = start + token.length
el.focus()
el.setSelectionRange(pos, pos)
})
}
async function loadLibrary() {
const payload = await $fetch<{ folders?: LibraryFolder[] }>('/api/library?light=1').catch(() => ({ folders: [] }))
folders.value = payload.folders || []
if (!folderId.value || !folders.value.some(folder => folder.id === folderId.value)) {
folderId.value = folders.value.find(folder => folder.unlocked)?.id || folders.value[0]?.id || ''
}
}
function stopListen() {
listenGen += 1
source?.close()
source = null
}
function stopQueuePoll() {
if (queuePoll) {
clearInterval(queuePoll)
queuePoll = null
}
}
function stopRecoverPoll() {
if (recoverPoll) {
clearInterval(recoverPoll)
recoverPoll = null
}
}
async function tryRecover() {
if (settled || !busy.value || queued.value) return
try {
const recovered = await $fetch<Record<string, any>>('/api/generate/recover', {
method: 'POST',
body: { jobId: jobId.value || undefined }
})
if (recovered?.trackId) applyEvent(recovered)
} catch {
/* still running */
}
}
async function refreshStudioQueue() {
const data = await $fetch<{
jobs?: Array<{
id: string
status: string
kind?: string
liveJobId?: string
lastError?: string
}>
waitingCount?: number
}>('/api/studio-queue').catch(() => ({ jobs: [] as Array<{ id: string; status: string; kind?: string; liveJobId?: string; lastError?: string }>, waitingCount: 0 }))
const rows = data.jobs || []
const musicRow = rows.find(job => job.kind === 'music' && (job.status === 'waiting' || job.status === 'running' || job.status === 'held'))
liveMusicId.value = musicRow?.id || ''
queueCount.value = data.waitingCount || rows.filter(job => job.status === 'waiting').length
if (!studioJobId.value) return
const row = rows.find(job => job.id === studioJobId.value)
if (!row) {
if (queued.value && !jobId.value) {
queued.value = false
}
if (jobId.value && /waiting in the job queue/i.test(status.value)) {
status.value = selectedEngine.value === 'yue'
? 'YuE running on Comfy — Stage A can take 10–20+ minutes'
: 'Generating…'
}
return
}
if (row.status === 'waiting' || (row.status === 'held' && !row.liveJobId)) {
queued.value = true
busy.value = true
status.value = row.status === 'held'
? 'Paused in the job queue'
: (selectedEngine.value === 'yue'
? 'Waiting for GPU… YuE is heavy; do not spam Generate'
: 'Waiting in the job queue…')
return
}
if (row.status === 'running' && row.liveJobId) {
queued.value = false
if (!jobId.value || jobId.value !== row.liveJobId) {
jobId.value = row.liveJobId
listen(row.liveJobId)
}
if (/waiting/i.test(status.value)) {
status.value = selectedEngine.value === 'yue'
? 'YuE running on Comfy — Stage A can take 10–20+ minutes'
: 'Generating…'
}
}
if (row.status === 'error') {
queued.value = false
busy.value = false
error.value = row.lastError || 'Generation failed'
status.value = error.value
stopQueuePoll()
return
}
if (row.liveJobId && row.liveJobId !== jobId.value) {
queued.value = false
jobId.value = row.liveJobId
status.value = status.value || 'Generating…'
listen(row.liveJobId)
}
}
function applyEvent(payload: Record<string, any>) {
if (payload.message) status.value = payload.message
if (typeof payload.progress === 'number') progress.value = payload.progress
if (payload.type === 'complete' || payload.status === 'complete') {
settled = true
busy.value = false
status.value = payload.message || 'Track ready'
progress.value = 100
if (payload.trackId) {
trackId.value = payload.trackId
audioUrl.value = `/api/library/tracks/${payload.trackId}/audio`
downloadName.value = `${(name.value || 'track').replace(/[^\w.-]+/g, '-')}.flac`
} else if (payload.filename) {
const params = new URLSearchParams({
filename: payload.filename,
subfolder: payload.subfolder || 'audio',
type: payload.mediaType || 'output'
})
audioUrl.value = `/api/media?${params.toString()}`
}
stopListen()
queued.value = false
studioJobId.value = ''
stopRecoverPoll()
stopQueuePoll()
queuePoll = setInterval(() => { void refreshStudioQueue() }, 8000)
void notifyGenerationComplete('music')
}
if (payload.type === 'error' || payload.status === 'error') {
settled = true
busy.value = false
error.value = payload.error || payload.message || 'Generation failed'
status.value = error.value
queued.value = false
stopListen()
stopRecoverPoll()
stopQueuePoll()
queuePoll = setInterval(() => { void refreshStudioQueue() }, 8000)
}
}
function listen(id: string) {
stopListen()
const gen = listenGen
settled = false
const stream = new EventSource(`/api/generate/${id}/stream`)
source = stream
stream.onmessage = (event) => {
if (gen !== listenGen) return
applyEvent(JSON.parse(event.data))
}
stream.onerror = () => {
if (gen !== listenGen) return
stream.close()
setTimeout(() => {
if (gen !== listenGen || settled) return
listen(id)
}, 2000)
}
if (!recoverPoll) {
recoverPoll = setInterval(() => { void tryRecover() }, 8000)
}
}
async function generate() {
if (blocked.value) {
error.value = blockReason.value
return
}
error.value = ''
await ensureGenerationNotifyPermission()
busy.value = true
settled = false
queued.value = false
progress.value = 2
audioUrl.value = ''
trackId.value = ''
jobId.value = ''
studioJobId.value = ''
status.value = engineFamily.value === 'yue'
? 'Queueing YuE…'
: ace15.value
? 'Queueing ACE-Step 1.5…'
: 'Queueing ACE-Step…'
try {
const started = await $fetch<{ jobId: string; studioJobId?: string; queued?: boolean; name?: string }>(
'/api/generate/music',
{
method: 'POST',
body: {
tags: tags.value,
lyrics: lyrics.value,
duration: duration.value,
steps: steps.value,
seed: seed.value || 'random',
cfg: selectedEngine.value === 'ace-step-1.5' ? MUSIC_CFG_DEFAULT_15 : MUSIC_CFG_DEFAULT,
instrumental: instrumental.value,
folderId: folderId.value,
name: name.value.trim(),
engine: selectedEngine.value
}
}
)
studioJobId.value = started.studioJobId || ''
if (started.name) downloadName.value = `${started.name}.flac`
await refreshStudioQueue()
stopQueuePoll()
queuePoll = setInterval(() => { void refreshStudioQueue() }, 2500)
if (started.queued) {
queued.value = true
status.value = 'Waiting in the job queue…'
return
}
jobId.value = started.jobId
listen(started.jobId)
stopRecoverPoll()
recoverPoll = setInterval(() => { void tryRecover() }, 8000)
window.setTimeout(() => { void tryRecover() }, 12000)
} catch (err: any) {
busy.value = false
queued.value = false
error.value = err?.data?.statusMessage || err?.statusMessage || err?.message || 'Could not queue music generation'
status.value = error.value
}
}
watch(instrumental, (on) => {
if (on && !lyrics.value.trim()) lyrics.value = DEFAULT_MUSIC_LYRICS
})
function applyIncomingMusic() {
try {
const genRaw = sessionStorage.getItem(LOAD_GENERATION_PAYLOAD_KEY)
if (genRaw) {
const loaded = JSON.parse(genRaw) as { kind?: string; payload?: Record<string, any> }
if (loaded?.kind === 'music' && loaded.payload) {
sessionStorage.removeItem(LOAD_GENERATION_PAYLOAD_KEY)
const payload = loaded.payload
if (typeof payload.prompt === 'string') tags.value = payload.prompt
if (typeof payload.lyrics === 'string') lyrics.value = payload.lyrics
instrumental.value = payload.instrumental === true
if (typeof payload.duration === 'number') duration.value = payload.duration
if (typeof payload.steps === 'number') steps.value = payload.steps
if (payload.seed != null) seed.value = String(payload.seed)
if (typeof payload.name === 'string') name.value = payload.name
if (payload.folderId && folders.value.some(folder => folder.id === payload.folderId)) folderId.value = payload.folderId
if (payload.musicEngine || payload.engine) applyEngine(parseMusicEngine(payload.musicEngine || payload.engine))
status.value = 'Loaded from generation log'
return
}
}
} catch { /* fall through */ }
try {
const raw = sessionStorage.getItem(LOAD_MUSIC_JOB_KEY)
if (!raw) return
sessionStorage.removeItem(LOAD_MUSIC_JOB_KEY)
const loaded = JSON.parse(raw) as {
name?: string
tags?: string
lyrics?: string
instrumental?: boolean
duration?: number
steps?: number
seed?: string
folderId?: string
engine?: string
}
if (typeof loaded.tags === 'string') tags.value = loaded.tags
if (typeof loaded.lyrics === 'string') lyrics.value = loaded.lyrics
instrumental.value = loaded.instrumental === true
if (typeof loaded.duration === 'number') duration.value = loaded.duration
if (typeof loaded.steps === 'number') steps.value = loaded.steps
if (typeof loaded.seed === 'string') seed.value = loaded.seed
if (typeof loaded.name === 'string') name.value = loaded.name
if (loaded.folderId && folders.value.some(folder => folder.id === loaded.folderId)) folderId.value = loaded.folderId
if (loaded.engine) applyEngine(parseMusicEngine(loaded.engine))
status.value = 'Loaded from the queue'
} catch { /* ignore */ }
}
async function loadMusicPresets() {
const data = await $fetch<{ presets?: GenerationPreset[] }>('/api/generation-presets', { query: { kind: 'music' } }).catch(() => ({ presets: [] }))
musicPresets.value = data.presets || []
}
function applyPreset() {
const preset = musicPresets.value.find(item => item.id === presetId.value)
if (!preset) return
const settings = preset.settings as MusicPresetSettings
if (typeof settings.tags === 'string') tags.value = settings.tags
if (typeof settings.lyrics === 'string') lyrics.value = settings.lyrics
instrumental.value = settings.instrumental === true
if (typeof settings.duration === 'number') duration.value = settings.duration
if (typeof settings.steps === 'number') steps.value = settings.steps
if (typeof settings.seed === 'number') seed.value = String(settings.seed)
if (settings.engine) applyEngine(settings.engine)
name.value = preset.name
}
onMounted(async () => {
await loadLibrary()
await loadMusicPresets()
applyIncomingMusic()
await refreshStudioQueue()
stopQueuePoll()
queuePoll = setInterval(() => { void refreshStudioQueue() }, 8000)
const query = useRoute().query
if (typeof query.track === 'string' && query.track) {
audioUrl.value = `/api/library/tracks/${query.track}/audio`
trackId.value = query.track
status.value = 'Loaded from library'
return
}
if (!audioUrl.value) {
try {
const recovered = await $fetch<Record<string, any>>('/api/generate/recover', { method: 'POST', body: {} })
if (recovered?.trackId && /recovered/i.test(String(recovered.message || ''))) {
applyEvent({ ...recovered, type: 'complete' })
}
} catch { /* nothing waiting in ComfyUI */ }
}
})
onBeforeUnmount(() => {
stopListen()
stopRecoverPoll()
stopQueuePoll()
})
</script>