Replace Prompt Builder beats with complete set framings.

Sets are places with labeled full-text framings; selecting a framing copies only that text, and legacy beat-only sets migrate to a wide framing.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Towsty
2026-10-03 22:28:44 -05:00
co-authored by Cursor
parent d803d57a78
commit b6eef6a511
3 changed files with 1058 additions and 1006 deletions
+85 -61
View File
@@ -23,11 +23,10 @@ const {
emptyCharacter,
emptyOutfit,
emptySet,
emptyBeat,
emptyFraming,
cloneSceneForNext,
normalizePromptSequence,
ensureSceneStatesForCharacters,
beatMatchesShotSize
ensureSceneStatesForCharacters
} = await import(pathToFileURL(tmp).href)
unlinkSync(tmp)
@@ -39,84 +38,112 @@ test('formatCharacterLine covers name/description and outfit', () => {
)
})
test('shot size filters beats; untagged always included; tags never copied', () => {
test('selecting a framing copies only that framing text; labels never appear', () => {
const wide = { ...emptyFraming('wide'), id: 'f-wide', text: 'open courtyard at dawn' }
const medium = { ...emptyFraming('medium'), id: 'f-med', text: 'courtyard from the arch' }
const narrow = { ...emptyFraming('narrow'), id: 'f-nar', text: 'door latch detail' }
const set = {
...emptySet(),
id: 's1',
name: 'BadgeSet',
description: 'studio backdrop',
beats: [
{ ...emptyBeat(), id: 'b1', name: 'WideBeat', text: 'wide only line', framings: ['wide'] },
{ ...emptyBeat(), id: 'b2', name: 'WideMed', text: 'wide and medium', framings: ['wide', 'medium'] },
{ ...emptyBeat(), id: 'b3', name: 'Always', text: 'untagged beat', framings: [] },
{ ...emptyBeat(), id: 'b4', name: 'CU', text: 'close only', framings: ['close-up'] }
]
name: 'Courtyard',
framings: [wide, medium, narrow]
}
const sceneMedium = {
const base = {
style: 'style',
settings: 'settings',
shotSize: 'medium',
setStates: [{ setId: 's1', on: true }],
characterStates: [],
prompt: 'prompt'
}
const mediumText = assembleSceneText(sceneMedium, [], [set])
assert.equal(
mediumText,
'style\n\nsettings\n\nstudio backdrop\nwide and medium\nuntagged beat\n\nprompt'
)
assert.ok(!mediumText.includes('wide only'))
assert.ok(!mediumText.includes('close only'))
assert.ok(!mediumText.includes('BadgeSet'))
assert.ok(!mediumText.includes('WideBeat'))
assert.ok(!mediumText.includes('close-up'))
assert.ok(!/\bwide\b/.test(mediumText.replace('wide and medium', '')))
const mediumText = assembleSceneText({
...base,
setStates: [{ setId: 's1', on: true, framingId: 'f-med' }]
}, [], [set])
assert.equal(mediumText, 'style\n\nsettings\n\ncourtyard from the arch\n\nprompt')
assert.ok(!mediumText.includes('open courtyard'))
assert.ok(!mediumText.includes('door latch'))
assert.ok(!mediumText.includes('Courtyard'))
assert.ok(!mediumText.includes('wide'))
assert.ok(!mediumText.includes('medium'))
assert.ok(!mediumText.includes('narrow'))
const sceneClose = { ...sceneMedium, shotSize: 'close-up' }
const closeText = assembleSceneText(sceneClose, [], [set])
assert.equal(
closeText,
'style\n\nsettings\n\nstudio backdrop\nuntagged beat\nclose only\n\nprompt'
)
const narrowText = assembleSceneText({
...base,
setStates: [{ setId: 's1', on: true, framingId: 'f-nar' }]
}, [], [set])
assert.equal(narrowText, 'style\n\nsettings\n\ndoor latch detail\n\nprompt')
assert.ok(!narrowText.includes('open courtyard'))
assert.ok(!narrowText.includes('from the arch'))
const sceneAny = { ...sceneMedium, shotSize: '' }
const anyText = assembleSceneText(sceneAny, [], [set])
assert.ok(anyText.includes('wide only line'))
assert.ok(anyText.includes('wide and medium'))
assert.ok(anyText.includes('untagged beat'))
assert.ok(anyText.includes('close only'))
assert.equal(beatMatchesShotSize({ framings: ['wide'] }, 'medium'), false)
assert.equal(beatMatchesShotSize({ framings: [] }, 'medium'), true)
const noneText = assembleSceneText({
...base,
setStates: [{ setId: 's1', on: true, framingId: null }]
}, [], [set])
assert.equal(noneText, 'style\n\nsettings\n\nprompt')
})
test('off set omitted; copy scene is one scene; sequence join is double blank', () => {
const set = {
...emptySet(),
id: 's1',
description: 'set desc',
beats: [{ ...emptyBeat(), text: 'beat', framings: [] }]
}
test('off set is omitted; sequence join is double blank', () => {
const framing = { ...emptyFraming('wide'), id: 'f1', text: 'set text' }
const set = { ...emptySet(), id: 's1', name: 'Place', framings: [framing] }
const scene1 = {
style: 'a',
settings: '',
shotSize: '',
setStates: [{ setId: 's1', on: true }],
setStates: [{ setId: 's1', on: true, framingId: 'f1' }],
characterStates: [],
prompt: 'p1'
}
const scene2 = {
style: 'b',
settings: '',
shotSize: '',
setStates: [{ setId: 's1', on: false }],
setStates: [{ setId: 's1', on: false, framingId: 'f1' }],
characterStates: [],
prompt: 'p2'
}
assert.equal(assembleSceneText(scene2, [], [set]), 'b\n\np2')
const full = assembleSequenceText({ sets: [set], scenes: [scene1, scene2] })
assert.equal(full, 'a\n\nset desc\nbeat\n\np1\n\n\nb\n\np2')
assert.equal(assembleSceneText(scene1, [], [set]), 'a\n\nset desc\nbeat\n\np1')
assert.equal(full, 'a\n\nset text\n\np1\n\n\nb\n\np2')
assert.ok(!full.includes('Place'))
assert.ok(!full.includes('wide'))
})
test('legacy beat-only set still opens as one wide framing', () => {
const legacy = normalizePromptSequence({
id: 'seq1',
name: 'Old beats',
sets: [{
id: 's1',
name: 'Hall',
description: 'stone walls',
beats: [
{ id: 'b1', name: 'Beat1', text: 'first beat', framings: ['wide'] },
{ id: 'b2', name: 'Beat2', text: 'second beat', framings: ['medium'] }
]
}],
scenes: [{
id: 'sc1',
title: 'Scene 1',
style: 'oil',
settings: '',
shotSize: 'wide',
setStates: [{ setId: 's1', on: true }],
prompt: 'walk',
characters: []
}],
characters: [{ id: 'x', name: 'Ada', description: 'tall', outfits: [] }],
createdAt: 1,
updatedAt: 1
})
assert.equal(legacy.sets.length, 1)
assert.equal(legacy.sets[0].framings.length, 1)
assert.equal(legacy.sets[0].framings[0].label, 'wide')
assert.ok(legacy.sets[0].framings[0].text.includes('stone walls'))
assert.ok(legacy.sets[0].framings[0].text.includes('first beat'))
assert.ok(legacy.sets[0].framings[0].text.includes('second beat'))
assert.equal(legacy.scenes[0].setStates[0].framingId, legacy.sets[0].framings[0].id)
const text = assembleSequenceText(legacy)
assert.ok(text.includes('stone walls'))
assert.ok(text.includes('first beat'))
assert.ok(!text.includes('Hall'))
assert.ok(!text.includes('Beat1'))
})
test('legacy sequence without sets still assembles', () => {
@@ -137,19 +164,17 @@ test('legacy sequence without sets still assembles', () => {
updatedAt: 1
})
assert.deepEqual(legacy.sets, [])
assert.equal(legacy.scenes[0].shotSize, '')
const text = assembleSequenceText(legacy)
assert.equal(text, 'oil\n\nAda: tall\n\nwalk')
assert.equal(assembleSequenceText(legacy), 'oil\n\nAda: tall\n\nwalk')
})
test('cloneSceneForNext copies shotSize and setStates', () => {
test('cloneSceneForNext copies setStates including framingId', () => {
const sets = [emptySet()]
const first = emptyScene(1, [], sets)
first.shotSize = 'close-up'
first.setStates[0].on = false
first.setStates[0].framingId = sets[0].framings[0].id
const next = cloneSceneForNext(first, 2)
assert.equal(next.shotSize, 'close-up')
assert.equal(next.setStates[0].on, false)
assert.equal(next.setStates[0].framingId, sets[0].framings[0].id)
assert.equal(next.setStates[0].setId, sets[0].id)
})
@@ -164,7 +189,6 @@ test('character outfit and off still work with sets', () => {
const text = assembleSceneText({
style: '',
settings: '',
shotSize: '',
setStates: [],
characterStates: [{ characterId: 'c1', on: true, outfitId: 'o1' }],
prompt: 'hi'