Character lines again use Name: description with outfit and facing features; set names and framing labels stay uncopied.
Co-authored-by: Cursor <cursoragent@cursor.com>
Strip !...! at compile time, and omit character features the active framing facing cannot see while keeping them checked in the editor.
Co-authored-by: Cursor <cursoragent@cursor.com>
Copied scene text and the scene editor follow a persisted sectionOrder, with legacy saves keeping the default style/settings/set/characters/prompt order.
Co-authored-by: Cursor <cursoragent@cursor.com>
Sets are places with labeled full-text framings; selecting a framing copies only that text, and legacy beat-only sets migrate to a wide framing.
Co-authored-by: Cursor <cursoragent@cursor.com>