Sets are places with labeled full-text framings; selecting a framing copies only that text, and legacy beat-only sets migrate to a wide framing. Co-authored-by: Cursor <cursoragent@cursor.com>
207 lines
6.8 KiB
JavaScript
207 lines
6.8 KiB
JavaScript
import test from 'node:test'
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import assert from 'node:assert/strict'
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import { readFileSync, writeFileSync, unlinkSync } from 'node:fs'
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import { join } from 'node:path'
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import { tmpdir } from 'node:os'
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import { pathToFileURL } from 'node:url'
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import ts from 'typescript'
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const src = readFileSync(new URL('../utils/promptSequences.ts', import.meta.url), 'utf8')
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const js = ts.transpileModule(src, {
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compilerOptions: {
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target: ts.ScriptTarget.ES2022,
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module: ts.ModuleKind.ESNext
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}
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}).outputText
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const tmp = join(tmpdir(), `prompt-sequences-${process.pid}.mjs`)
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writeFileSync(tmp, js)
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const {
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assembleSceneText,
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assembleSequenceText,
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formatCharacterLine,
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emptyScene,
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emptyCharacter,
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emptyOutfit,
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emptySet,
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emptyFraming,
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cloneSceneForNext,
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normalizePromptSequence,
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ensureSceneStatesForCharacters
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} = await import(pathToFileURL(tmp).href)
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unlinkSync(tmp)
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test('formatCharacterLine covers name/description and outfit', () => {
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assert.equal(formatCharacterLine({ name: 'Ada', description: 'tall' }), 'Ada: tall')
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assert.equal(
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formatCharacterLine({ name: 'Ada', description: 'tall' }, { name: 'Work', description: 'blue jacket' }),
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'Ada: tall. Outfit: blue jacket'
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)
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})
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test('selecting a framing copies only that framing text; labels never appear', () => {
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const wide = { ...emptyFraming('wide'), id: 'f-wide', text: 'open courtyard at dawn' }
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const medium = { ...emptyFraming('medium'), id: 'f-med', text: 'courtyard from the arch' }
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const narrow = { ...emptyFraming('narrow'), id: 'f-nar', text: 'door latch detail' }
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const set = {
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...emptySet(),
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id: 's1',
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name: 'Courtyard',
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framings: [wide, medium, narrow]
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}
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const base = {
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style: 'style',
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settings: 'settings',
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characterStates: [],
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prompt: 'prompt'
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}
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const mediumText = assembleSceneText({
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...base,
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setStates: [{ setId: 's1', on: true, framingId: 'f-med' }]
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}, [], [set])
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assert.equal(mediumText, 'style\n\nsettings\n\ncourtyard from the arch\n\nprompt')
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assert.ok(!mediumText.includes('open courtyard'))
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assert.ok(!mediumText.includes('door latch'))
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assert.ok(!mediumText.includes('Courtyard'))
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assert.ok(!mediumText.includes('wide'))
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assert.ok(!mediumText.includes('medium'))
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assert.ok(!mediumText.includes('narrow'))
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const narrowText = assembleSceneText({
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...base,
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setStates: [{ setId: 's1', on: true, framingId: 'f-nar' }]
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}, [], [set])
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assert.equal(narrowText, 'style\n\nsettings\n\ndoor latch detail\n\nprompt')
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assert.ok(!narrowText.includes('open courtyard'))
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assert.ok(!narrowText.includes('from the arch'))
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const noneText = assembleSceneText({
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...base,
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setStates: [{ setId: 's1', on: true, framingId: null }]
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}, [], [set])
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assert.equal(noneText, 'style\n\nsettings\n\nprompt')
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})
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test('off set is omitted; sequence join is double blank', () => {
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const framing = { ...emptyFraming('wide'), id: 'f1', text: 'set text' }
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const set = { ...emptySet(), id: 's1', name: 'Place', framings: [framing] }
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const scene1 = {
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style: 'a',
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settings: '',
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setStates: [{ setId: 's1', on: true, framingId: 'f1' }],
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characterStates: [],
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prompt: 'p1'
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}
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const scene2 = {
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style: 'b',
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settings: '',
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setStates: [{ setId: 's1', on: false, framingId: 'f1' }],
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characterStates: [],
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prompt: 'p2'
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}
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assert.equal(assembleSceneText(scene2, [], [set]), 'b\n\np2')
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const full = assembleSequenceText({ sets: [set], scenes: [scene1, scene2] })
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assert.equal(full, 'a\n\nset text\n\np1\n\n\nb\n\np2')
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assert.ok(!full.includes('Place'))
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assert.ok(!full.includes('wide'))
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})
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test('legacy beat-only set still opens as one wide framing', () => {
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const legacy = normalizePromptSequence({
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id: 'seq1',
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name: 'Old beats',
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sets: [{
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id: 's1',
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name: 'Hall',
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description: 'stone walls',
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beats: [
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{ id: 'b1', name: 'Beat1', text: 'first beat', framings: ['wide'] },
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{ id: 'b2', name: 'Beat2', text: 'second beat', framings: ['medium'] }
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]
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}],
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scenes: [{
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id: 'sc1',
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title: 'Scene 1',
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style: 'oil',
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settings: '',
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shotSize: 'wide',
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setStates: [{ setId: 's1', on: true }],
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prompt: 'walk',
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characters: []
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}],
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characters: [{ id: 'x', name: 'Ada', description: 'tall', outfits: [] }],
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createdAt: 1,
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updatedAt: 1
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})
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assert.equal(legacy.sets.length, 1)
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assert.equal(legacy.sets[0].framings.length, 1)
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assert.equal(legacy.sets[0].framings[0].label, 'wide')
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assert.ok(legacy.sets[0].framings[0].text.includes('stone walls'))
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assert.ok(legacy.sets[0].framings[0].text.includes('first beat'))
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assert.ok(legacy.sets[0].framings[0].text.includes('second beat'))
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assert.equal(legacy.scenes[0].setStates[0].framingId, legacy.sets[0].framings[0].id)
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const text = assembleSequenceText(legacy)
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assert.ok(text.includes('stone walls'))
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assert.ok(text.includes('first beat'))
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assert.ok(!text.includes('Hall'))
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assert.ok(!text.includes('Beat1'))
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})
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test('legacy sequence without sets still assembles', () => {
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const legacy = normalizePromptSequence({
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id: 'seq1',
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name: 'Old',
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scenes: [
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{
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id: 'sc1',
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title: 'Scene 1',
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style: 'oil',
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settings: '',
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prompt: 'walk',
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characters: [{ id: 'x', name: 'Ada', description: 'tall' }]
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}
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],
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createdAt: 1,
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updatedAt: 1
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})
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assert.deepEqual(legacy.sets, [])
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assert.equal(assembleSequenceText(legacy), 'oil\n\nAda: tall\n\nwalk')
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})
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test('cloneSceneForNext copies setStates including framingId', () => {
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const sets = [emptySet()]
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const first = emptyScene(1, [], sets)
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first.setStates[0].on = false
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first.setStates[0].framingId = sets[0].framings[0].id
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const next = cloneSceneForNext(first, 2)
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assert.equal(next.setStates[0].on, false)
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assert.equal(next.setStates[0].framingId, sets[0].framings[0].id)
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assert.equal(next.setStates[0].setId, sets[0].id)
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})
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test('character outfit and off still work with sets', () => {
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const ada = {
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...emptyCharacter(),
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id: 'c1',
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name: 'Ada',
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description: 'tall',
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outfits: [{ ...emptyOutfit(), id: 'o1', description: 'red dress' }]
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}
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const text = assembleSceneText({
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style: '',
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settings: '',
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setStates: [],
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characterStates: [{ characterId: 'c1', on: true, outfitId: 'o1' }],
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prompt: 'hi'
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}, [ada], [])
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assert.equal(text, 'Ada: tall. Outfit: red dress\n\nhi')
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})
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test('ensureSceneStatesForCharacters turns new character on only for current scene', () => {
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const a = emptyCharacter()
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const scenes = [emptyScene(1, [a]), emptyScene(2, [a])]
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const b = emptyCharacter()
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ensureSceneStatesForCharacters(scenes, [a, b], { newCharacterId: b.id, turnOnSceneIndex: 1 })
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assert.equal(scenes[0].characterStates.find(s => s.characterId === b.id).on, false)
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assert.equal(scenes[1].characterStates.find(s => s.characterId === b.id).on, true)
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})
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